Environment mapping and other applications of world projections
IEEE Computer Graphics and Applications
Numerical recipes in C (2nd ed.): the art of scientific computing
Numerical recipes in C (2nd ed.): the art of scientific computing
Priority rendering with a virtual reality address recalculation pipeline
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
QuickTime VR: an image-based approach to virtual environment navigation
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Plenoptic modeling: an image-based rendering system
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Live paint: painting with procedural multiscale textures
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Direct construction of polynomial surfaces from dense range images through region growing
ACM Transactions on Graphics (TOG)
Modeling and rendering architecture from photographs: a hybrid geometry- and image-based approach
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Hierarchical image caching for accelerated walkthroughs of complex environments
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Multiresolution Textures from Image Sequences
IEEE Computer Graphics and Applications
Implicit and Explicit Camera Calibration: Theory and Experiments
IEEE Transactions on Pattern Analysis and Machine Intelligence
Video Mosaics for Virtual Environments
IEEE Computer Graphics and Applications
Hi-index | 0.00 |