3D modeling and adaptation for virtual heritage system

  • Authors:
  • Minh Tuan Le;Hae-Kwang Kim;Yong-Moo Kwon

  • Affiliations:
  • Dept. of Computer Software, Sejong University, Seoul, Korea;Dept. of Computer Software, Sejong University, Seoul, Korea;Imaging Media Research Center, KIST, Seoul, Korea

  • Venue:
  • ISVC'05 Proceedings of the First international conference on Advances in Visual Computing
  • Year:
  • 2005

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Abstract

Recently, virtual heritage has emerged as a promising technology for conservation, preservation, and interpretation of our culture and natural history. We implemented a virtual heritage system with real data acquisition and a MPEG-21 based graphics adaptation architecture for transmitting adapted 3D contents to multiple target devices. Our system consists of 3D modeling tools, 3D content authoring tools, 3D database system and 3D graphics adaptation system. In this paper, we provide a overview of our system, including our approach in 3D modeling, a web-based interactive presentation over network and proposed a graphics adaptation system within MPEG-21 framework for transmitting adapted 3D contents to multiple target devices with different user preferences.