Constrained Delaunay triangulations
SCG '87 Proceedings of the third annual symposium on Computational geometry
Feature-based image metamorphosis
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Three-dimensional computer vision: a geometric viewpoint
Three-dimensional computer vision: a geometric viewpoint
Performance of optical flow techniques
International Journal of Computer Vision
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Rendering with concentric mosaics
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Unstructured lumigraph rendering
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Image-based motion blur for stop motion animation
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
A real-time distributed light field camera
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
When Is the Shape of a Scene Unique Given Its Light-Field: A Fundamental Theorem of 3D Vision?
IEEE Transactions on Pattern Analysis and Machine Intelligence
Hierarchical Model-Based Motion Estimation
ECCV '92 Proceedings of the Second European Conference on Computer Vision
Increasing Space-Time Resolution in Video
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part I
Rendering of spherical light fields
PG '97 Proceedings of the 5th Pacific Conference on Computer Graphics and Applications
Real-Time Consensus-Based Scene Reconstruction Using Commodity Graphics Hardware
PG '02 Proceedings of the 10th Pacific Conference on Computer Graphics and Applications
View-invariant Alignment and Matching of Video Sequences
ICCV '03 Proceedings of the Ninth IEEE International Conference on Computer Vision - Volume 2
ACM SIGGRAPH 2004 Papers
High-quality video view interpolation using a layered representation
ACM SIGGRAPH 2004 Papers
A self-reconfigurable camera array
EGSR'04 Proceedings of the Fifteenth Eurographics conference on Rendering Techniques
Efficient multi-viewpoint acquisition of 3D objects undergoing repetitive motions
Proceedings of the 2007 symposium on Interactive 3D graphics and games
Immersive Video Teleconferencing with User-Steerable Views
Presence: Teleoperators and Virtual Environments
Space-Time Light Field Rendering
IEEE Transactions on Visualization and Computer Graphics
Racking focus and tracking focus on live video streams: a stereo solution
The Visual Computer: International Journal of Computer Graphics
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So far extending light field rendering to dynamic scenes has been trivially treated as the rendering of static light fields stacked in time. This type of approaches requires input video sequences in strict synchronization and allows only discrete exploration in the temporal domain determined by the capture rate. In this paper we propose a novel framework, space-time light field rendering, which allows continuous exploration of a dynamic scene in both spatial and temporal domain with unsynchronized input video sequences.In order to synthesize novel views from any viewpoint at any time instant, we develop a two-stage rendering algorithm. We first interpolate in the temporal domain to generate globally synchronized images using a robust spatial-temporal image registration algorithm followed by edge-preserving image morphing. We then interpolate those software-synchronized images in the spatial domain to synthesize the final view. Our experimental results show that our approach is robust and capable of maintaining photo-realistic results.