Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Robust Tracking of Soccer Players Based on Data Fusion
ICPR '02 Proceedings of the 16 th International Conference on Pattern Recognition (ICPR'02) Volume 1 - Volume 1
Live Mixed-Reality 3D Video in Soccer Stadium
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
Distributed real-time soccer tracking
Proceedings of the ACM 2nd international workshop on Video surveillance & sensor networks
3D tracking of a soccer ball using two synchronized cameras
PCM'07 Proceedings of the multimedia 8th Pacific Rim conference on Advances in multimedia information processing
Camera pose estimation of a smartphone at a field without interest points
ACCV'12 Proceedings of the 11th international conference on Computer Vision - Volume 2
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Our research aims to generate a player's view video stream by using a 3D free-viewpoint video technique. Since player trajectories are necessary to generate the video, we propose a real-time player trajectory estimation method by utilizing the shadow regions from soccer scenes. This paper describes our trial to realize real-time processing. We divide the process into capture and server computers. In addition, we reduced the processing cost with pipeline parallelization and optimization. We apply our proposed method to an actual soccer match held in a stadium and show its effectiveness.