Shallow-depth 3d interaction: design and evaluation of one-, two- and three-touch techniques
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
User-defined gestures for surface computing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Contact area interaction with sliding widgets
Proceedings of the 22nd annual ACM symposium on User interface software and technology
A screen-space formulation for 2D and 3D direct manipulation
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Sticky tools: full 6DOF force-based interaction for multi-touch tables
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
The effect of DOF separation in 3D manipulation tasks with multi-touch displays
Proceedings of the 17th ACM Symposium on Virtual Reality Software and Technology
Toucheo: multitouch and stereo combined in a seamless workspace
Proceedings of the 24th annual ACM symposium on User interface software and technology
Hands-on interactive tabletop LEGO application
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology
Triangle cursor: interactions with objects above the tabletop
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Understanding user gestures for manipulating 3D objects from touchscreen inputs
Proceedings of Graphics Interface 2012
The effect of perspective projection in multi-touch 3D interaction
Proceedings of Graphics Interface 2012
Multitouch Gestures for Constrained Transformation of 3D Objects
Computer Graphics Forum
A Design Study of Direct-Touch Interaction for Exploratory 3D Scientific Visualization
Computer Graphics Forum
Two-Finger Gestures for 6DOF Manipulation of 3D Objects
Computer Graphics Forum
A virtual camera controlling method using multi-touch gestures for capturing free-viewpoint video
Proceedings of the 11th european conference on Interactive TV and video
3DTouch and HOMER-S: intuitive manipulation techniques for one-handed handheld augmented reality
Proceedings of the Virtual Reality International Conference: Laval Virtual
A set of interactions to rotate solids in 3D geometry context
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Overcoming limitations of the trackpad for 3d docking operations
CHI '13 Extended Abstracts on Human Factors in Computing Systems
A multi-touch interface for fast architectural sketching and massing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Towards user-defined multi-touch gestures for 3D objects
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
Dual-Finger 3D Interaction Techniques for mobile devices
Personal and Ubiquitous Computing
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3D transformation widgets are commonly used in many 3D applications operated from mice and keyboards. These user interfaces allow independent control of translations, rotations, and scaling for manipulation of 3D objects. In this paper, we study how these widgets can be adapted to the tactile paradigm. We have explored an approach where users apply rotations by means of physically plausible gestures, and we have extended successful 2D tactile principles to the context of 3D interaction. These investigations led to the design of a new 3D transformation widget, tBox, that can been operated easily and efficiently from gestures on touch-screens.