Participatory Design: Principles and Practices
Participatory Design: Principles and Practices
DTLens: multi-user tabletop spatial data exploration
Proceedings of the 18th annual ACM symposium on User interface software and technology
Shallow-depth 3d interaction: design and evaluation of one-, two- and three-touch techniques
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Rainbow Color Map (Still) Considered Harmful
IEEE Computer Graphics and Applications
Usability evaluation considered harmful (some of the time)
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Evaluating Information Visualizations
Information Visualization
Collaboration and interference: awareness with mice or touch input
Proceedings of the 2008 ACM conference on Computer supported cooperative work
The prevention of mode errors through sensory feedback
Human-Computer Interaction
Navidget for Easy 3D Camera Positioning from 2D Inputs
3DUI '08 Proceedings of the 2008 IEEE Symposium on 3D User Interfaces
Proceedings of Graphics Interface 2009
Understanding Multi-touch Manipulation for Surface Computing
INTERACT '09 Proceedings of the 12th IFIP TC 13 International Conference on Human-Computer Interaction: Part II
A screen-space formulation for 2D and 3D direct manipulation
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Lark: Coordinating Co-located Collaboration with Information Visualization
IEEE Transactions on Visualization and Computer Graphics
Sticky tools: full 6DOF force-based interaction for multi-touch tables
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Investigating multi-touch and pen gestures for diagram editing on interactive surfaces
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Integrating Visualization and Interaction Research to Improve Scientific Workflows
IEEE Computer Graphics and Applications
Multi-touch techniques for exploring large-scale 3D astrophysical simulations
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
FI3D: Direct-Touch Interaction for the Exploration of 3D Scientific Visualization Spaces
IEEE Transactions on Visualization and Computer Graphics
Touching the depths: introducing tabletop interaction to reservoir engineering
ACM International Conference on Interactive Tabletops and Surfaces
I3D '11 Symposium on Interactive 3D Graphics and Games
Eden: a professional multitouch tool for constructing virtual organic environments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
tBox: a 3d transformation widget designed for touch-screens
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Multi-Touch Table System for Medical Visualization: Application to Orthopedic Surgery Planning
IEEE Transactions on Visualization and Computer Graphics
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Interactive exploratory visualization of 2D vector fields
EuroVis'08 Proceedings of the 10th Joint Eurographics / IEEE - VGTC conference on Visualization
Volume cracker: a bimanual 3D interaction technique for analysis of raw volumetric data
Proceedings of the 1st symposium on Spatial user interaction
Navigating and annotating 3D geological outcrops through multi-touch interaction
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
Hi-index | 0.00 |
We present an interaction design study of several non-overlapping direct-touch interaction widgets, postures, and bi-manual techniques to support the needs of scientists who are exploring a dataset. The final interaction design supports navigation/zoom, cutting plane interaction, a drilling exploration, the placement of seed particles in 3D space, and the exploration of temporal data evolution. To ground our design, we conducted a requirements analysis and used a participatory design approach throughout development. We chose simulations in the field of fluid mechanics as our example domain and, in the paper, discuss our choice of techniques, their adaptation to our target domain, and discuss how they facilitate the necessary combination of visualization control and data exploration. We evaluated our resulting interactive data exploration system with seven fluid mechanics experts and report on their qualitative feedback. While we use flow visualization as our application domain, the developed techniques were designed with generalizability in mind and we discuss several implications of our work on further development of direct-touch data exploration techniques for scientific visualization in general. © 2012 Wiley Periodicals, Inc.