Visualization and interaction with mobile technology
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
Sketch-Based Navigation in 3D Virtual Environments
SG '08 Proceedings of the 9th international symposium on Smart Graphics
Navidget for immersive virtual environments
Proceedings of the 2008 ACM symposium on Virtual reality software and technology
Navidget for 3D interaction: Camera positioning and further uses
International Journal of Human-Computer Studies
A study of direct versus planned 3D camera manipulation on touch-based mobile phones
Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services
Design Framework for Sketch Based Technique in 3D Navigation of Cluttered Virtual Environment
IVIC '09 Proceedings of the 1st International Visual Informatics Conference on Visual Informatics: Bridging Research and Practice
Presence: Teleoperators and Virtual Environments
Bimanual handheld mixed reality interfaces for urban planning
Proceedings of the International Conference on Advanced Visual Interfaces
Proceedings of the 16th International Conference on 3D Web Technology
A Design Study of Direct-Touch Interaction for Exploratory 3D Scientific Visualization
Computer Graphics Forum
Questioning naturalism in 3D user interfaces
Communications of the ACM
CrOS: a touch screen interaction technique for cursor manipulation on 2-manifolds
Proceedings of the 18th ACM symposium on Virtual reality software and technology
A virtual camera controlling method using multi-touch gestures for capturing free-viewpoint video
Proceedings of the 11th european conference on Interactive TV and video
On the design of a Dual-Mode User Interface for accessing 3D content on the World Wide Web
International Journal of Human-Computer Studies
Drilling into complex 3D models with gimlenses
Proceedings of the 19th ACM Symposium on Virtual Reality Software and Technology
Tangible windows for a free exploration of wide 3D virtual environment
Proceedings of the 19th ACM Symposium on Virtual Reality Software and Technology
Hi-index | 0.02 |
Navidget is a new interaction technique for camera positioning in 3D environments. This technique derives from the point-of-interest (POI) approaches where the endpoint of a trajectory is selected for smooth camera motions. Unlike the existing POI techniques, Navidget does not attempt to automatically estimate where and how the user wants to move. Instead, it provides good feedback and control for fast and easy interactive camera positioning. Navidget can also be useful for distant inspection when used with a preview window. This new 3D User interface is totally based on 2D inputs. As a result, it is appropriate for a wide variety of visualization systems, from small handheld devices to large interactive displays. A user study on TabletPC shows that the usability of Navidget is very good for both expert and novice users. This new technique is more appropriate than the conventional 3D viewer interfaces for some camera positioning tasks in 3D environments.