The CAVE: audio visual experience automatic virtual environment
Communications of the ACM
Toolglass and magic lenses: the see-through interface
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
CHI '95 Conference Companion on Human Factors in Computing Systems
Proceedings of the 9th annual ACM symposium on User interface software and technology
Exploring 3D navigation: combining speed-coupled flying with orbiting
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A framework for unifying presentation space
Proceedings of the 14th annual ACM symposium on User interface software and technology
StyleCam: interactive stylized 3D navigation using integrated spatial & temporal controls
Proceedings of the 15th annual ACM symposium on User interface software and technology
Extending Distortion Viewing from 2D to 3D
IEEE Computer Graphics and Applications
Integrating Multiple 3D Views through Frame-of-Reference Interaction
CMV '03 Proceedings of the conference on Coordinated and Multiple Views In Exploratory Visualization
Through the looking glass: the use of lenses as an interface tool for Augmented Reality interfaces
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Interactive Tools for Virtual X-Ray Vision in Mobile Augmented Reality
ISMAR '04 Proceedings of the 3rd IEEE/ACM International Symposium on Mixed and Augmented Reality
HoverCam: interactive 3D navigation for proximal object inspection
Proceedings of the 2005 symposium on Interactive 3D graphics and games
Importance-Driven Feature Enhancement in Volume Visualization
IEEE Transactions on Visualization and Computer Graphics
Using Deformations for Browsing Volumetric Data
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
Zooming versus multiple window interfaces: Cognitive costs of visual comparisons
ACM Transactions on Computer-Human Interaction (TOCHI)
ClearView: An Interactive Context Preserving Hotspot Visualization Technique
IEEE Transactions on Visualization and Computer Graphics
Interactive cutaway illustrations of complex 3D models
ACM SIGGRAPH 2007 papers
Exploring a Boeing 777: Ray Tracing Large-Scale CAD Data
IEEE Computer Graphics and Applications
Automated generation of interactive 3D exploded view diagrams
ACM SIGGRAPH 2008 papers
Adaptive cutaways for comprehensible rendering of polygonal scenes
ACM SIGGRAPH Asia 2008 papers
A Taxonomy of 3D Occlusion Management for Visualization
IEEE Transactions on Visualization and Computer Graphics
A review of overview+detail, zooming, and focus+context interfaces
ACM Computing Surveys (CSUR)
Proceedings of the 2009 symposium on Interactive 3D graphics and games
Navidget for Easy 3D Camera Positioning from 2D Inputs
3DUI '08 Proceedings of the 2008 IEEE Symposium on 3D User Interfaces
The Occlusion Spectrum for Volume Classification and Visualization
IEEE Transactions on Visualization and Computer Graphics
Representation-Independent In-Place Magnification with Sigma Lenses
IEEE Transactions on Visualization and Computer Graphics
High-precision magnification lenses
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Feature-Preserving Volume Data Reduction and Focus+Context Visualization
IEEE Transactions on Visualization and Computer Graphics
Visibility Histograms and Visibility-Driven Transfer Functions
IEEE Transactions on Visualization and Computer Graphics
Mid-air pan-and-zoom on wall-sized displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Polyzoom: multiscale and multifocus exploration in 2d visual spaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
JellyLens: content-aware adaptive lenses
Proceedings of the 25th annual ACM symposium on User interface software and technology
Smart visibility in visualization
Computational Aesthetics'05 Proceedings of the First Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
Illustrative context-preserving volume rendering
EUROVIS'05 Proceedings of the Seventh Joint Eurographics / IEEE VGTC conference on Visualization
Hi-index | 0.00 |
Complex 3D virtual scenes such as CAD models of airplanes and representations of the human body are notoriously hard to visualize. Those models are made of many parts, pieces and layers of varying size, that partially occlude or even fully surround one another. We introduce Gimlenses, a multi-view, detail-in-context visualization technique that enables users to navigate complex 3D models by interactively drilling holes into their outer layers to reveal objects that are buried, possibly deep, into the scene. Those holes get constantly adjusted so as to guarantee the visibility of objects of interest from the parent view. Gimlenses can be cascaded and constrained with respect to one another, providing synchronized, complementary viewpoints on the scene. Gimlenses enable users to quickly identify elements of interest, get detailed views of those elements, relate them, and put them in a broader spatial context.