CHI '86 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Presenting a graphical network: a comparison of performance using fisheye and scrolling views
Proceedings of the third international conference on human-computer interaction on Designing and using human-computer interfaces and knowledge based systems (2nd ed.)
The perspective wall: detail and context smoothly integrated
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Stretching the rubber sheet: a metaphor for viewing large layouts on small screens
UIST '93 Proceedings of the 6th annual ACM symposium on User interface software and technology
UIST '93 Proceedings of the 6th annual ACM symposium on User interface software and technology
A review and taxonomy of distortion-oriented presentation techniques
ACM Transactions on Computer-Human Interaction (TOCHI)
Communications of the ACM
Proceedings of the 8th annual ACM symposium on User interface and software technology
3-dimensional pliable surfaces: for the effective presentation of visual information
Proceedings of the 8th annual ACM symposium on User interface and software technology
CHI '95 Conference Companion on Human Factors in Computing Systems
Space-scale diagrams: understanding multiscale interfaces
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A focus+context technique based on hyperbolic geometry for visualizing large hierarchies
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Navigating hierarchically clustered networks through fisheye and full-zoom methods
ACM Transactions on Computer-Human Interaction (TOCHI)
How do program understanding tools affect how programmers understand programs?
Science of Computer Programming - Special issue on WCRE 97
CHI '01 Extended Abstracts on Human Factors in Computing Systems
An Operator Interaction Framework for Visualization Systems
INFOVIS '98 Proceedings of the 1998 IEEE Symposium on Information Visualization
Graph Folding: Extending Detail and Context Viewing into a Tool for Subgraph Comparisons
GD '95 Proceedings of the Symposium on Graph Drawing
Elastic Labels: the Two-Axis Case
GD '97 Proceedings of the 5th International Symposium on Graph Drawing
Interacting with image sequences: detail-in-context and thumbnails
GRIN'01 No description on Graphics interface 2001
SDM: malleable information graphics
INFOVIS '95 Proceedings of the 1995 IEEE Symposium on Information Visualization
Techniques for non-linear magnification transformations
INFOVIS '96 Proceedings of the 1996 IEEE Symposium on Information Visualization (INFOVIS '96)
Nonlinear Magnification Fields
INFOVIS '97 Proceedings of the 1997 IEEE Symposium on Information Visualization (InfoVis '97)
Manipulating Screen Space with {\em StretchTools}: Visualizing Large Structures on Small Screens
Manipulating Screen Space with {\'em StretchTools}: Visualizing Large Structures on Small Screens
Elastic windows: improved spatial layout and rapid multiple window operations
AVI '96 Proceedings of the workshop on Advanced visual interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
StyleCam: interactive stylized 3D navigation using integrated spatial & temporal controls
Proceedings of the 15th annual ACM symposium on User interface software and technology
GeneVis: visualization tools for genetic regulatory network dynamics
Proceedings of the conference on Visualization '02
Halo: a technique for visualizing off-screen objects
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
GeneVis: simulation and visualization of genetic networks
Information Visualization - Special issue on coordinated and multiple views in exploratory visualization
Focus+Context sketching on a pocket PC
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Integrating expanding annotations with a 3D explosion probe
Proceedings of the working conference on Advanced visual interfaces
Proceedings of the working conference on Advanced visual interfaces
A comparison of fisheye lenses for interactive layout tasks
GI '04 Proceedings of the 2004 Graphics Interface Conference
Perceptual invariance of nonlinear Focus+Context transformations
APGV '04 Proceedings of the 1st Symposium on Applied perception in graphics and visualization
Achieving higher magnification in context
Proceedings of the 17th annual ACM symposium on User interface software and technology
A remote control interface for large displays
Proceedings of the 17th annual ACM symposium on User interface software and technology
Visualizing 3D scenes using non-linear projections and data mining of previous camera movements
AFRIGRAPH '04 Proceedings of the 3rd international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Improving revisitation in fisheye views with visit wear
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
SoftVis '05 Proceedings of the 2005 ACM symposium on Software visualization
Target acquisition in multiscale electronic worlds
International Journal of Human-Computer Studies - Special issue: Fitts law 50 years later: Applications and contributions from human-computer interaction
Matrix view of graphs and direct manipulation of cluster hierarchies
IHM 2003 Proceedings of the 15th French-speaking conference on human-computer interaction on 15eme Conference Francophone sur l'Interaction Homme-Machine
Proceedings of the 18th annual ACM symposium on User interface software and technology
DTLens: multi-user tabletop spatial data exploration
Proceedings of the 18th annual ACM symposium on User interface software and technology
Automatic image retargeting with fisheye-view warping
Proceedings of the 18th annual ACM symposium on User interface software and technology
A fisheye follow-up: further reflections on focus + context
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Keepin' it real: pushing the desktop metaphor with physics, piles and the pen
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
IHM 2004 Proceedings of the 16th conference on Association Francophone d'Interaction Homme-Machine
MUM '05 Proceedings of the 4th international conference on Mobile and ubiquitous multimedia
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
Supporting multi-point interaction in visual workspaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pointing and beyond: an operationalization and preliminary evaluation of multi-scale searching
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Touchstone: exploratory design of experiments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Single camera flexible projection
Proceedings of the 5th international symposium on Non-photorealistic animation and rendering
Untangling the usability of fisheye menus
ACM Transactions on Computer-Human Interaction (TOCHI)
Retargeting Images and Video for Preserving Information Saliency
IEEE Computer Graphics and Applications
Wedge: clutter-free visualization of off-screen locations
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Melange: space folding for multi-focus interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Sigma lenses: focus-context transitions combining space, time and translucence
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
NPR Lenses: Interactive Tools for Non-photorealistic Line Drawings
SG '07 Proceedings of the 8th international symposium on Smart Graphics
Creation and Collaboration: Engaging New Audiences for Information Visualization
Information Visualization
A Unifying Framework for Building Social Computing Applications
WSKS '08 Proceedings of the 1st world summit on The Knowledge Society: Emerging Technologies and Information Systems for the Knowledge Society
Usability of multi-scale interfaces for 3d workbench displays
Presence: Teleoperators and Virtual Environments
A review of overview+detail, zooming, and focus+context interfaces
ACM Computing Surveys (CSUR)
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Fisheye keyboard: whole keyboard displayed on PDA
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction platforms and techniques
EdgeLens: an interactive method for managing edge congestion in graphs
INFOVIS'03 Proceedings of the Ninth annual IEEE conference on Information visualization
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Fisheye interfac: research problems and practical challenges
HCIV'09 Proceedings of the Second IFIP WG 13.7 conference on Human-computer interaction and visualization
Human-centered visualization environments
Human-centered visualization environments
Exploring physical information cloth on a multitouch table
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Model-Based, multimodal interaction in document browsing
MLMI'06 Proceedings of the Third international conference on Machine Learning for Multimodal Interaction
FatFonts: combining the symbolic and visual aspects of numbers
Proceedings of the International Working Conference on Advanced Visual Interfaces
Non-occluding intelligent magnifiers for sketching on small displays
BCS-HCI '12 Proceedings of the 26th Annual BCS Interaction Specialist Group Conference on People and Computers
JellyLens: content-aware adaptive lenses
Proceedings of the 25th annual ACM symposium on User interface software and technology
EuroVis'11 Proceedings of the 13th Eurographics / IEEE - VGTC conference on Visualization
Canyon: providing location awareness of multiple moving objects in a detail view on large displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
TrailMap: facilitating information seeking in a multi-scale digital map via implicit bookmarking
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Transmogrification: causal manipulation of visualizations
Proceedings of the 26th annual ACM symposium on User interface software and technology
Drilling into complex 3D models with gimlenses
Proceedings of the 19th ACM Symposium on Virtual Reality Software and Technology
Proceedings of Graphics Interface 2013
Information-geometric lenses for multiple foci+contexts interfaces
SIGGRAPH Asia 2013 Technical Briefs
WidgetLens: a system for adaptive content magnification of widgets
BCS-HCI '13 Proceedings of the 27th International BCS Human Computer Interaction Conference
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Making effective use of the available display space has long been a fundamental issue in user interface design. We live in a time of rapid advances in available CPU power and memory. However, the common sizes of our computational display spaces have only minimally increased or in some cases, such as hand held devices, actually decreased. In addition, the size and scope of the information spaces we wish to explore are also expanding. Representing vast amounts of information on our relatively small screens has become increasingly problematic and has been associated with problems in navigation, interpretation and recognition. User interface research has proposed several differing presentation approaches to address these problems. These methods create displays that vary considerably, visually and algorithmically. We present a unified framework that provides a way of relating seemingly distinct methods, facilitating the inclusion of more than one presentation method in a single interface. Furthermore, it supports extrapolation between the presentation methods it describes. Of particular interest are the presentation possibilities that exist in the ranges between various distortion presentations, magnified insets and detail-in-context presentations, and between detail-in-context presentations and a full-zooming environment. This unified framework offers a geometric presentation library in which presentation variations are available independently of the mode of graphic representation. The intention is to promote the ease of exploration and experimentation into the use of varied presentation combinations.