CHI '86 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The perspective wall: detail and context smoothly integrated
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Stretching the rubber sheet: a metaphor for viewing large layouts on small screens
UIST '93 Proceedings of the 6th annual ACM symposium on User interface software and technology
UIST '93 Proceedings of the 6th annual ACM symposium on User interface software and technology
A review and taxonomy of distortion-oriented presentation techniques
ACM Transactions on Computer-Human Interaction (TOCHI)
Communications of the ACM
Proceedings of the 8th annual ACM symposium on User interface and software technology
3-dimensional pliable surfaces: for the effective presentation of visual information
Proceedings of the 8th annual ACM symposium on User interface and software technology
CHI '95 Conference Companion on Human Factors in Computing Systems
A focus+context technique based on hyperbolic geometry for visualizing large hierarchies
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Navigating hierarchically clustered networks through fisheye and full-zoom methods
ACM Transactions on Computer-Human Interaction (TOCHI)
How do program understanding tools affect how programmers understand programs?
Science of Computer Programming - Special issue on WCRE 97
Reading of electronic documents: the usability of linear, fisheye, and overview+detail interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A framework for unifying presentation space
Proceedings of the 14th annual ACM symposium on User interface software and technology
Acquisition of expanding targets
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Fisheyes are good for large steering tasks
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Graph Folding: Extending Detail and Context Viewing into a Tool for Subgraph Comparisons
GD '95 Proceedings of the Symposium on Graph Drawing
Interacting with image sequences: detail-in-context and thumbnails
GRIN'01 No description on Graphics interface 2001
Techniques for non-linear magnification transformations
INFOVIS '96 Proceedings of the 1996 IEEE Symposium on Information Visualization (INFOVIS '96)
Nonlinear Magnification Fields
INFOVIS '97 Proceedings of the 1997 IEEE Symposium on Information Visualization (InfoVis '97)
GI '04 Proceedings of the 2004 Graphics Interface Conference
A comparison of fisheye lenses for interactive layout tasks
GI '04 Proceedings of the 2004 Graphics Interface Conference
Pointing and beyond: an operationalization and preliminary evaluation of multi-scale searching
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Untangling the usability of fisheye menus
ACM Transactions on Computer-Human Interaction (TOCHI)
Sigma lenses: focus-context transitions combining space, time and translucence
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the Symposium on Human Interface 2009 on Human Interface and the Management of Information. Information and Interaction. Part II: Held as part of HCI International 2009
High-precision magnification lenses
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Evaluating the effectiveness of visualization techniques for schematic diagrams in maintenance tasks
Proceedings of the 7th Symposium on Applied Perception in Graphics and Visualization
TouchCuts and TouchZoom: enhanced target selection for touch displays using finger proximity sensing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
JellyLens: content-aware adaptive lenses
Proceedings of the 25th annual ACM symposium on User interface software and technology
EuroVis'11 Proceedings of the 13th Eurographics / IEEE - VGTC conference on Visualization
Pathway preserving representation of metabolic networks
EuroVis'11 Proceedings of the 13th Eurographics / IEEE - VGTC conference on Visualization
OrMiS: a tabletop interface for simulation-based training
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
Finding anomalies in time-series using visual correlation for interactive root cause analysis
Proceedings of the Tenth Workshop on Visualization for Cyber Security
Hierarchical route maps for efficient navigation
Proceedings of the 19th international conference on Intelligent User Interfaces
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The difficulty of accessing information details while preserving context has generated many different focus-in-context techniques. A common limitation of focus-in-context techniques is their ability to work well at high magnification. We present a set of improvements that will make high magnification in context more feasible. We demonstrate new distortion functions that effectively integrate high magnification within its context. Finally, we show how lenses can be used on top of other lenses, effectively multiplying their magnification power in the same manner that a magnifying glass applied on top of another causes multiplicative magnification. The combined effect is to change feasible detail-in-context magnification factors from less than 8 to more than 40.