Graphical fisheye views of graphs
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Virtual reality for palmtop computers
ACM Transactions on Information Systems (TOIS)
UIST '93 Proceedings of the 6th annual ACM symposium on User interface software and technology
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pad++: a zooming graphical interface for exploring alternate interface physics
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
A comparison of four navigation techniques in a 2D browsing task
CHI '95 Conference Companion on Human Factors in Computing Systems
A comparison of user interfaces for panning on a touch-controlled display
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Navigating hierarchically clustered networks through fisheye and full-zoom methods
ACM Transactions on Computer-Human Interaction (TOCHI)
Tilting operations for small screen interfaces
Proceedings of the 9th annual ACM symposium on User interface software and technology
Using small screen space more efficiently
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Supporting flexible roles in a shared space
CSCW '98 Proceedings of the 1998 ACM conference on Computer supported cooperative work
Power browser: efficient Web browsing for PDAs
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
Using while moving: HCI issues in fieldwork environments
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction with mobile systems
Reading of electronic documents: the usability of linear, fisheye, and overview+detail interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Improving focus targeting in interactive fisheye views
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Fisheyes are good for large steering tasks
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Perceptual invariance of nonlinear Focus+Context transformations
APGV '04 Proceedings of the 1st Symposium on Applied perception in graphics and visualization
Achieving higher magnification in context
Proceedings of the 17th annual ACM symposium on User interface software and technology
Comparing table views for small devices
Proceedings of the 2005 ACM symposium on Applied computing
Placing links in mobile banking application
Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
Spatial interactive visualization on small screen
Proceedings of the 7th international conference on Human computer interaction with mobile devices & services
Improving selection of off-screen targets with hopping
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
État de l'art des techniques de présentation d'information sur écran d'assistant numérique personnel
IHM '06 Proceedings of the 18th International Conferenceof the Association Francophone d'Interaction Homme-Machine
Palette hyperbolique: un outil pour interagir avec des ensembles de donneacute;es
IHM 2004 Proceedings of the 16th conference on Association Francophone d'Interaction Homme-Machine
Integrated visualization for geometry PIG data
APVis '06 Proceedings of the 2006 Asia-Pacific Symposium on Information Visualisation - Volume 60
Proceedings of the 8th conference on Human-computer interaction with mobile devices and services
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
IEEE Transactions on Visualization and Computer Graphics
Interacting with mobile services: an evaluation of camera-phones and visual tags
Personal and Ubiquitous Computing
Untangling the usability of fisheye menus
ACM Transactions on Computer-Human Interaction (TOCHI)
Navigation techniques for small-screen devices: An evaluation on maps and web pages
International Journal of Human-Computer Studies
Usability engineering for mobile maps
Mobility '07 Proceedings of the 4th international conference on mobile technology, applications, and systems and the 1st international symposium on Computer human interaction in mobile technology
HCI Beyond the GUI: Design for Haptic, Speech, Olfactory, and Other Nontraditional Interfaces
HCI Beyond the GUI: Design for Haptic, Speech, Olfactory, and Other Nontraditional Interfaces
Proceedings of the 10th international conference on Human computer interaction with mobile devices and services
A review of overview+detail, zooming, and focus+context interfaces
ACM Computing Surveys (CSUR)
Browsing on small displays by transforming Web pages into hierarchically structured subpages
ACM Transactions on the Web (TWEB)
Menu Design in Cell Phones: Use of 3D Menus
Proceedings of the 13th International Conference on Human-Computer Interaction. Part III: Ubiquitous and Intelligent Interaction
Designing Universally Accessible Networking Services for a Mobile Personal Assistant
UAHCI '09 Proceedings of the 5th International on ConferenceUniversal Access in Human-Computer Interaction. Part II: Intelligent and Ubiquitous Interaction Environments
Focus+Glue+Context: an improved fisheye approach for web map services
Proceedings of the 17th ACM SIGSPATIAL International Conference on Advances in Geographic Information Systems
Wired Fisheye Lens: A Motion-Based Improved Fisheye Interface for Mobile Web Map Services
W2GIS '09 Proceedings of the 9th International Symposium on Web and Wireless Geographical Information Systems
Techniques for interacting with off-screen content
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
A comparison of navigation techniques across different types of off-screen navigation tasks
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
Adaptation of RSS feeds based on the user profile and on the end device
Journal of Network and Computer Applications
A tactile windowing system for blind users
Proceedings of the 12th international ACM SIGACCESS conference on Computers and accessibility
Proceedings of the Workshop on Open Source and Design of Communication
Identifying Behavioral Strategies of Visually Impaired Users to Improve Access to Web Content
ACM Transactions on Accessible Computing (TACCESS)
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
SemaZoom: semantics exploration by using a layer-based focus and context metaphor
HCD'11 Proceedings of the 2nd international conference on Human centered design
Adaptation of web pages for hand-held devices
ICWE'05 Proceedings of the 5th international conference on Web Engineering
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Mobile devices with small screens are becoming more common, and will soon be powerful enough to run desktop software. However, the large interfaces of desktop applications do not fit on the small screens. Although there are ways to redesign a UI to fit a smaller area, there are many cases where the only solution is to navigate the large UI with the small screen. The best way to do this, however, is not known. We compared three techniques for using large interfaces on small screens: a panning system similar to what is in current use, a two-level zoom system, and a fisheye view. We tested the techniques with three realistic tasks. We found that people were able to carry out a web navigation task significantly faster with the fisheye view, that the two-level zoom was significantly better for a monitoring task, and that people were slowest with the panning system.