CHI '86 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A review and taxonomy of distortion-oriented presentation techniques
ACM Transactions on Computer-Human Interaction (TOCHI)
A focus+context technique based on hyperbolic geometry for visualizing large hierarchies
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Context and interaction in zoomable user interfaces
AVI '00 Proceedings of the working conference on Advanced visual interfaces
Visual exploration of large data sets
Communications of the ACM
Assisted navigation for large information spaces
Proceedings of the conference on Visualization '02
Exploring Large Graphs in 3D Hyperbolic Space
IEEE Computer Graphics and Applications
Design method of interaction techniques for large information spaces
AVI '98 Proceedings of the working conference on Advanced visual interfaces
GI '04 Proceedings of the 2004 Graphics Interface Conference
Interactive Color Palette Tools
IEEE Computer Graphics and Applications
A Proposal for a Japanese Keyboard on Cellular Phones
ACRI '08 Proceedings of the 8th international conference on Cellular Automata for Reseach and Industry
An algorithmic approach to tilings of hyperbolic spaces: 10 years later
CMC'10 Proceedings of the 11th international conference on Membrane computing
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Manipulations and exploration of large data sets are common problems. This paper aims at adapting a fisheye technique that uses hyperbolic geometry. Unlike the classical approach, the hyperbolic space used in our research is tiled. The tiling method proposed supplies a code for data that ensures the neighbourhood between data. The difficulty lies in finding how to distribute data through the tiling. We give some heuristics to better target suitable data sets. Our research results in defining an interactive tool for manipulating such data sets: the hyperbolic palette. To illustrate the various possibilities of this tool, a prototype application was developed. Its goal is to provide a new palette to select a colour out of 16 million options. We show in this paper why such an application fulfills our heuristics to use an hyperbolic palette.