Haptic Task Constraints fo 3D Interaction
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Spatial input/display correspondence in a stereoscopic computer graphic work station
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3D User Interfaces: Theory and Practice
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Sticky tools: full 6DOF force-based interaction for multi-touch tables
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3D multitouch: when tactile tables meet immersive visualization technologies
ACM SIGGRAPH 2010 Emerging Technologies
The effect of DOF separation in 3D manipulation tasks with multi-touch displays
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ISVC'10 Proceedings of the 6th international conference on Advances in visual computing - Volume Part II
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Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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EGVE - JVRC'10 Proceedings of the 16th Eurographics conference on Virtual Environments & Second Joint Virtual Reality
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Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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CHI '12 Extended Abstracts on Human Factors in Computing Systems
Mockup builder: direct 3D modeling on and above the surface in a continuous interaction space
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Direct manipulation and the third dimension: co-planar dragging on 3d displays
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
Touch-consistent perspective for direct interaction under motion parallax
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
Sublimate: state-changing virtual and physical rendering to augment interaction with shape displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Binocular cursor: enabling selection on transparent displays troubled by binocular parallax
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
SpaceTop: integrating 2D and spatial 3D interactions in a see-through desktop environment
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 1st symposium on Spatial user interaction
Direct 3D object manipulation on a collaborative stereoscopic display
Proceedings of the 1st symposium on Spatial user interaction
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We propose a new system that efficiently combines direct multitouch interaction with co-located 3D stereoscopic visualization. In our approach, users benefit from well-known 2D metaphors and widgets displayed on a monoscopic touchscreen, while visualizing occlusion-free 3D objects floating above the surface at an optically correct distance. Technically, a horizontal semi-transparent mirror is used to reflect 3D images produced by a stereoscopic screen, while the user's hand as well as a multitouch screen located below this mirror remain visible. By registering the 3D virtual space and the physical space, we produce a rich and unified workspace where users benefit simultaneously from the advantages of both direct and indirect interaction, and from 2D and 3D visualizations. A pilot usability study shows that this combination of technology provides a good user experience.