Haptic Task Constraints fo 3D Interaction

  • Authors:
  • Rick Komerska;Colin Ware

  • Affiliations:
  • -;-

  • Venue:
  • HAPTICS '03 Proceedings of the 11th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (HAPTICS'03)
  • Year:
  • 2003

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Abstract

We have created a haptically enabled fish tank VR that we call Haptic-GeoZui3D that utilizes a set of haptic widget and data object elements to support rapid and intuitive interaction within a large geographical data space. We leverage the center of workspace navigation metaphor with a Phantom 1.0 haptic device situated in a fish tank VR arrangement to provide a synergistic environment for developing, demonstrating and evaluating thes haptic elements. We have developed several principles to guide our effort, chief of which is the notion that haptic forces should be used to provide constraints on user tasks, rather than mimic physicalobject forces. This paper provides a detailed overview of Haptic-GeoZui3D and it's application in path planning for Autonomous Unders a Vehicles (AUVs ), as well as some ideas for future development.