Computer graphics handbook: geometry and mathematics
Computer graphics handbook: geometry and mathematics
UIST '92 Proceedings of the 5th annual ACM symposium on User interface software and technology
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
The challenges of 3D interaction: a CHI '94 workshop
ACM SIGCHI Bulletin
Visual interfaces for solids modeling
Proceedings of the 8th annual ACM symposium on User interface and software technology
OBBTree: a hierarchical structure for rapid interference detection
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Two pointer input for 3D interaction
Proceedings of the 1997 symposium on Interactive 3D graphics
Optimal point placement for mesh smoothing
SODA '97 Proceedings of the eighth annual ACM-SIAM symposium on Discrete algorithms
GUI bloopers: don'ts and do's for software developers and Web designers
GUI bloopers: don'ts and do's for software developers and Web designers
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
The Inventor Mentor: Programming Object-Oriented 3d Graphics with Open Inventor, Release 2
The Inventor Mentor: Programming Object-Oriented 3d Graphics with Open Inventor, Release 2
Deformation of finite element meshes using directly manipulated free-form deformation
Proceedings of the seventh ACM symposium on Solid modeling and applications
A case study on the applications of a generic library for low-cost polychromatic passive stereo
Proceedings of the conference on Visualization '02
Autostereoscopic and Haptic Visualization for Space Exploration and Mission Design
HAPTICS '02 Proceedings of the 10th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems
Six Degree-of-Freedom Haptic Rendering of Complex Polygonal Models
HAPTICS '03 Proceedings of the 11th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (HAPTICS'03)
Haptic Task Constraints fo 3D Interaction
HAPTICS '03 Proceedings of the 11th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (HAPTICS'03)
Haptic Aided Design: A Case Study
HAPTICS '03 Proceedings of the 11th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (HAPTICS'03)
Intuitive and Interactive Modification of Large Finite Element Models
VIS '04 Proceedings of the conference on Visualization '04
Accelerated haptic rendering of polygonal models through local descent
HAPTICS'04 Proceedings of the 12th international conference on Haptic interfaces for virtual environment and teleoperator systems
Intuitive and Interactive Modification of Large Finite Element Models
VIS '04 Proceedings of the conference on Visualization '04
Hi-index | 0.00 |
Virtual prototyping is increasingly replacing real mock-ups and experiments in industrial product development. Part of this process is the simulation of structural and functional properties, which is in many cases based on Finite Element Analysis (FEA). One prominent example from the automotive industry is the safety improvement resulting from crash worthiness simulations. A simulation model for this purpose usually consists of up to one million finite elements and is assembled from many parts which are individually meshed out of their CAD representation. In order to accelerate the development cycle, simulation engineers want to be able to modify their FE models without going back to the CAD department. Furthermore, valid CAD models might even not be available in preliminary design stages. However, in contrast to CAD, there is a lack of tools that offer the possibility of modification and processing of finite element components while maintaining the properties relevant to the simulation. In this application paper we present interactive algorithms for intuitive and fast editing of FE models and appropriate visualization techniques to support engineers in understanding these models. This includes new kinds of manipulators, feedback mechanisms and facilities for virtual reality and immersion at the workplace, e.g. autostereoscopic displays and haptic devices.