A perceptually-inspired force model for haptic texture rendering
APGV '04 Proceedings of the 1st Symposium on Applied perception in graphics and visualization
Haptic Display of Interaction between Textured Models
VIS '04 Proceedings of the conference on Visualization '04
Intuitive and Interactive Modification of Large Finite Element Models
VIS '04 Proceedings of the conference on Visualization '04
Local Model of Interaction for Haptic Manipulation of Rigid Virtual Worlds
International Journal of Robotics Research
Distance extrema for spline models using tangent cones
GI '05 Proceedings of Graphics Interface 2005
Six Degree-of-Freedom Haptic Rendering Using Spatialized Normal Cone Search
IEEE Transactions on Visualization and Computer Graphics
IEEE Transactions on Visualization and Computer Graphics
Introduction to haptic rendering
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
A haptic system for virtual prototyping of polygonal models
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Haptic display of interaction between textured models
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Using an event-based approach to improve the multimodal rendering of 6DOF virtual contact
Proceedings of the 2007 ACM symposium on Virtual reality software and technology
A unified approach for physically-based simulations and haptic rendering
Proceedings of the 2009 ACM SIGGRAPH Symposium on Video Games
Incorporating haptic feedback for the simulation of a deformable tool in a rigid scene
Computers and Graphics
Interaction: interfaces, algorithms, and applications
ACM SIGGRAPH 2009 Courses
Accelerated haptic rendering of polygonal models through local descent
HAPTICS'04 Proceedings of the 12th international conference on Haptic interfaces for virtual environment and teleoperator systems
HAPTICS'04 Proceedings of the 12th international conference on Haptic interfaces for virtual environment and teleoperator systems
EuroHaptics'12 Proceedings of the 2012 international conference on Haptics: perception, devices, mobility, and communication - Volume Part I
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This paper describes a haptic rendering algorithm for arbitrary polygonal models using a six degree-of-freedom haptic interface. The algorithm supports activities such as virtual prototyping of complex polygonal models and adding haptic interaction to virtual environments. The underlying collision system computes local minimum distances between the model controlled by the haptic device and the rest of the scene. The haptic rendering computes forces and torques on the moving model based on these local minimum distances.