The haptic display of complex graphical environments
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Six degree-of-freedom haptic rendering using voxel sampling
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Spatialized normal come hierarchies
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Six degree-of-freedom haptic display of polygonal models
Proceedings of the conference on Visualization '00
DAB: interactive haptic painting with 3D virtual brushes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Six Degree-of-Freedom Haptic Rendering of Complex Polygonal Models
HAPTICS '03 Proceedings of the 11th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (HAPTICS'03)
A constraint-based god-object method for haptic display
IROS '95 Proceedings of the International Conference on Intelligent Robots and Systems-Volume 3 - Volume 3
A Hybrid Collision Detection Approach for the Haptic Rendering of Deformable Tools
CGI '04 Proceedings of the Computer Graphics International
Multi-finger haptic rendering of deformable objects
EGVE'04 Proceedings of the Tenth Eurographics conference on Virtual Environments
Proceedings of Graphics Interface 2010
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Incorporating the sense of touch brings a new level of realism to human-computer interaction and this is particularly important for virtual reality systems attempting to simulate physical environments. Haptic Feedback devices are able to produce force and tactile feedback, which enables the sense of touch to be exploited. In this paper a novel approach to the simulation of interactions between deformable tools and rigid objects, utilizing haptic feedback, is presented. As the deformable tool makes contact with the virtual environment the forces are computed and transmitted to the user via the Phantom Desktop device produced by SensAble Technologies. A haptic update rate of 1000Hz can be obtained with a simple scene object and a deformable tool representing a flexible rod. The deformations of the rod are modelled using the finite element method.