CHI '86 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
An object-oriented 3D graphics toolkit
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
UIST '92 Proceedings of the 5th annual ACM symposium on User interface software and technology
Toolglass and magic lenses: the see-through interface
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Two-handed input in a compound task
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Passive real-world interface props for neurosurgical visualization
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
SKETCH: an interface for sketching 3D scenes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
VIDEOPLACE—an artificial reality
CHI '85 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A study in interactive 3-D rotation using 2-D control devices
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Working in a Virtual World: Interaction Techniques Used in the Chapel Hill Immersive Modeling Program
Communications of the ACM
Moving objects in space: exploiting proprioception in virtual-environment interaction
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
The PadMouse: facilitating selection and spatial positioning for the non-dominant hand
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interaction and modeling techniques for desktop two-handed input
Proceedings of the 11th annual ACM symposium on User interface software and technology
Two-handed virtual manipulation
ACM Transactions on Computer-Human Interaction (TOCHI)
Voodoo dolls: seamless interaction at multiple scales in virtual environments
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Toolspaces and glances: storing, accessing, and retrieving objects in 3D desktop applications
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
UniCam—2D gestural camera controls for 3D environments
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
An interface for sketching 3D curves
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Exploring bimanual camera control and object manipulation in 3D graphics interfaces
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
ACM SIGGRAPH Computer Graphics
Integrated manipulation: context-aware manipulation of 2D diagrams
Proceedings of the 12th annual ACM symposium on User interface software and technology
Proceedings of the 12th annual ACM symposium on User interface software and technology
The role of kinesthetic reference frames in two-handed input performance
Proceedings of the 12th annual ACM symposium on User interface software and technology
Symmetric bimanual interaction
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Interaction techniques for 3D modeling on large displays
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
CavePainting: a fully immersive 3D artistic medium and interactive experience
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Immersive virtual reality for visualizing flow through an artery
Proceedings of the conference on Visualization '00
The Tinmith system: demonstrating new techniques for mobile augmented reality modelling
AUIC '02 Proceedings of the Third Australasian conference on User interfaces - Volume 7
StyleCam: interactive stylized 3D navigation using integrated spatial & temporal controls
Proceedings of the 15th annual ACM symposium on User interface software and technology
Seamless Interaction in Virtual Reality
IEEE Computer Graphics and Applications
GW '99 Proceedings of the International Gesture Workshop on Gesture-Based Communication in Human-Computer Interaction
Isometric pointer interfaces for wearable 3D visualization
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Visualizing 3D scenes using non-linear projections and data mining of previous camera movements
AFRIGRAPH '04 Proceedings of the 3rd international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Intuitive and Interactive Modification of Large Finite Element Models
VIS '04 Proceedings of the conference on Visualization '04
HoverCam: interactive 3D navigation for proximal object inspection
Proceedings of the 2005 symposium on Interactive 3D graphics and games
When it gets more difficult, use both hands: exploring bimanual curve manipulation
GI '05 Proceedings of Graphics Interface 2005
ShowMotion: camera motion based 3D design review
I3D '06 Proceedings of the 2006 symposium on Interactive 3D graphics and games
A direct texture placement and editing interface
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Direct-touch vs. mouse input for tabletop displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 2008 symposium on Interactive 3D graphics and games
Dynamic positioning systems: usability and interaction styles
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
3D positioning techniques for multi-touch displays
Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology
Camera control in computer graphics: models, techniques and applications
ACM SIGGRAPH ASIA 2009 Courses
Computational steering in the CAVE
Future Generation Computer Systems
Apparent layer operations for the manipulation of deformable objects
ACM SIGGRAPH 2010 papers
Two-handed input in a standard configuration of notebook with external mouse
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
A multi-touch system for 3D modelling and animation
SG'11 Proceedings of the 11th international conference on Smart graphics
Level-oriented universal visual representation environment
Annales UMCS, Informatica
An evaluation of a low-cost 3-dimensional gestural interface: Wii3D
Proceedings of the South African Institute of Computer Scientists and Information Technologists Conference on Knowledge, Innovation and Leadership in a Diverse, Multidisciplinary Environment
Evaluation of gesture based interfaces for medical volume visualization tasks
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry
Multi-dimensional game interface with stereo vision
ICEC'05 Proceedings of the 4th international conference on Entertainment Computing
A study of two-handed scrolling and selection on standard notebook computers
BCS '10 Proceedings of the 24th BCS Interaction Specialist Group Conference
Multitouch Gestures for Constrained Transformation of 3D Objects
Computer Graphics Forum
EGVE'07 Proceedings of the 13th Eurographics conference on Virtual Environments
One-man-band: a touch screen interface for producing live multi-camera sports broadcasts
Proceedings of the 21st ACM international conference on Multimedia
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