CHI '86 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Specifying gestures by example
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Two-handed input in a compound task
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Extending a graphical toolkit for two-handed interaction
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
Human-computer interaction
Two pointer input for 3D interaction
Proceedings of the 1997 symposium on Interactive 3D graphics
Interactive two-handed gesture interface in 3D virtual environments
VRST '97 Proceedings of the ACM symposium on Virtual reality software and technology
A multi-touch three dimensional touch-sensitive tablet
CHI '85 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The role of kinesthetic reference frames in two-handed input performance
Proceedings of the 12th annual ACM symposium on User interface software and technology
Is paper safer? The role of paper flight strips in air traffic control
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on interface design for safety-critical interactive systems: when there is no room for user error
An impact analysis method for safety-critical user interface design
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on interface design for safety-critical interactive systems: when there is no room for user error
SmartSkin: an infrastructure for freehand manipulation on interactive surfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Human Factors in Safety-Critical Systems
Human Factors in Safety-Critical Systems
Multi-finger and whole hand gestural interaction techniques for multi-user tabletop displays
Proceedings of the 16th annual ACM symposium on User interface software and technology
Two-handed interaction on a tablet display
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Visual touchpad: a two-handed gestural input device
Proceedings of the 6th international conference on Multimodal interfaces
When it gets more difficult, use both hands: exploring bimanual curve manipulation
GI '05 Proceedings of Graphics Interface 2005
Low-cost multi-touch sensing through frustrated total internal reflection
Proceedings of the 18th annual ACM symposium on User interface software and technology
symSpline: symmetric two-handed spline manipulation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Precise selection techniques for multi-touch screens
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A study of hand shape use in tabletop gesture interaction
CHI '06 Extended Abstracts on Human Factors in Computing Systems
A direct texture placement and editing interface
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Move to improve: promoting physical navigation to increase user performance with large displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Direct-touch vs. mouse input for tabletop displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Shallow-depth 3d interaction: design and evaluation of one-, two- and three-touch techniques
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The Design of Everyday Things
Analysis of natural gestures for controlling robot teams on multi-touch tabletop surfaces
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
"Oh snap" - helping users align digital objects on touch interfaces
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part III
Assessing the effectiveness of direct gesture interaction for a safety critical maritime application
International Journal of Human-Computer Studies
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This paper describes the first steps of a research project directed towards human computer interaction (HCI) within the maritime environment and on maritime equipment. The focus is at this stage mainly on interaction with Dynamic Positioning Systems (DP) and how new interaction styles can be introduced to make the interaction more efficient and less faulty in both standard operations and in safety-critical situations. The initial experiment looks into how a DP operator can operate a DP system by using bi-manual interaction/multi-touch combined with hand-gestures to create a new type of user-experience. The aim for this research is to investigate which gestures feel natural to the DP operator and how/if they can be implemented into a real-life DP system.