Surround-screen projection-based virtual reality: the design and implementation of the CAVE
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Quantifying immersion in virtual reality
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Immersion in desktop virtual reality
Proceedings of the 10th annual ACM symposium on User interface software and technology
The omni-directional treadmill: a locomotion device for virtual worlds
Proceedings of the 10th annual ACM symposium on User interface software and technology
Walking walking-in-place flying, in virtual environments
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Women go with the (optical) flow
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Aiding Orientation Performance in Virtual Environments with Proprioceptive Feedback
VRAIS '98 Proceedings of the Virtual Reality Annual International Symposium
Pointing gesture recognition based on 3D-tracking of face, hands and head orientation
Proceedings of the 5th international conference on Multimodal interfaces
Wideband displays: mitigating multiple monitor seams
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Effects of tiled high-resolution display on basic visualization and navigation tasks
CHI '05 Extended Abstracts on Human Factors in Computing Systems
An Insight-Based Methodology for Evaluating Bioinformatics Visualizations
IEEE Transactions on Visualization and Computer Graphics
Distance Perception in Immersive Virtual Environments, Revisited
VR '06 Proceedings of the IEEE conference on Virtual Reality
Evaluation of viewport size and curvature of large, high-resolution displays
GI '06 Proceedings of Graphics Interface 2006
High-resolution gaming: Interfaces, notifications, and the user experience
Interacting with Computers
Presence: Teleoperators and Virtual Environments
Using alternative views for layout, comparison and context switching tasks in wall displays
OZCHI '07 Proceedings of the 19th Australasian conference on Computer-Human Interaction: Entertaining User Interfaces
The effects of peripheral vision and physical navigation on large scale visualization
GI '08 Proceedings of graphics interface 2008
Laserpointer-interaction between art and science
Proceedings of the 13th international conference on Intelligent user interfaces
Dynamic positioning systems: usability and interaction styles
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
Jigsaw: supporting investigative analysis through interactive visualization
Information Visualization
Taking shortcuts: embedded physical interfaces for spatial navigation
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Comparing usage of a large high-resolution display to single or dual desktop displays for daily work
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A comparative study of interaction metaphors for large-scale displays
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Montage: a platform for physically navigating multiple pages of web content
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Tactile feedback enhanced hand gesture interaction at large, high-resolution displays
Journal of Visual Languages and Computing
rAir flow menus: toward reliable 3D gestural input for radial marking menus
SIGGRAPH '09: Posters
A Practical Guide to Large Tiled Displays
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part II
Space to think: large high-resolution displays for sensemaking
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of Graphics Interface 2010
HIPerPaper: introducing pen and paper interfaces for ultra-scale wall displays
UIST '10 Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology
Exploring pen and paper interaction with high-resolution wall displays
UIST '10 Adjunct proceedings of the 23nd annual ACM symposium on User interface software and technology
User evaluation of polymetric views using a large visualization wall
Proceedings of the 5th international symposium on Software visualization
Mid-air pan-and-zoom on wall-sized displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Visual encodings that support physical navigation on large displays
Proceedings of Graphics Interface 2011
Enabling multi-user interaction in large high-resolution distributed environments
Future Generation Computer Systems
Supporting the cyber analytic process using visual history on large displays
Proceedings of the 8th International Symposium on Visualization for Cyber Security
Co-located collaborative sensemaking on a large high-resolution display with multiple input devices
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
Physical navigation to support graph exploration on a large high-resolution display
ISVC'11 Proceedings of the 7th international conference on Advances in visual computing - Volume Part I
Evaluating performance in tiled displays: navigation and wayfinding
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry
Using a high-resolution wall-sized virtual microscope to teach undergraduate medical students
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Proximity and physical navigation in collaborative work with a multi-touch wall-display
CHI '12 Extended Abstracts on Human Factors in Computing Systems
Designing large high-resolution display workspaces
Proceedings of the International Working Conference on Advanced Visual Interfaces
Looking behind bezels: french windows for wall displays
Proceedings of the International Working Conference on Advanced Visual Interfaces
Information visualization on large, high-resolution displays: issues, challenges, and opportunities
Information Visualization - Special issue on State of the Field and New Research Directions
International Journal of Human-Computer Studies
On the limits of resolution and visual angle in visualization
ACM Transactions on Applied Perception (TAP)
Speech augmented multitouch interaction patterns
Proceedings of the 16th European Conference on Pattern Languages of Programs
An exploratory study of how abundant display space may support data analysis
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
High-precision pointing on large wall displays using small handheld devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
POWERWALL: int. workshop on interactive, ultra-high-resolution displays
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Enabling health literacy for older adults through anamorphic perspective
Proceedings of the 6th International Conference on PErvasive Technologies Related to Assistive Environments
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
HCI'13 Proceedings of the 15th international conference on Human Interface and the Management of Information: information and interaction for learning, culture, collaboration and business - Volume Part III
International Journal of Human-Computer Studies
Proceedings of the 19th international conference on Intelligent User Interfaces
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In navigating large information spaces, previous work indicates potential advantages of physical navigation (moving eyes, head, body) over virtual navigation (zooming, panning, flying). However, there is also indication of users preferring or settling into the less efficient virtual navigation. We present a study that examines these issues in the context of large, high resolution displays. The study identifies specific relationships between display size, amount of physical and virtual navigation, and user task performance. Increased physical navigation on larger displays correlates with reduced virtual navigation and improved user performance. Analyzing the differences between this study and previous results helps to identify design factors that afford and promote the use of physical navigation in the user interface.