Reality built for two: a virtual reality tool
I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
On temporal-spatial realism in the virtual reality environment
UIST '91 Proceedings of the 4th annual ACM symposium on User interface software and technology
Autonomy, interaction, and presence
Presence: Teleoperators and Virtual Environments - Premier issue
Interactive viewpoint control and three-dimensional operations
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
Evaluating 3D task performance for fish tank virtual worlds
ACM Transactions on Information Systems (TOIS)
Surround-screen projection-based virtual reality: the design and implementation of the CAVE
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
Synthetic experience: a proposed taxonomy
Presence: Teleoperators and Virtual Environments
Being there: the subjective experience of presence
Presence: Teleoperators and Virtual Environments
Evaluating stereo and motion cues for visualizing information nets in three dimensions
ACM Transactions on Graphics (TOG)
Disney's Aladdin: first steps toward storytelling in virtual reality
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Walkthrough—a dynamic graphics system for simulating virtual buildings
I3D '86 Proceedings of the 1986 workshop on Interactive 3D graphics
Virtual environment display system
I3D '86 Proceedings of the 1986 workshop on Interactive 3D graphics
IEEE Computer Graphics and Applications
Training the Hubble Space Telescope Flight Team
IEEE Computer Graphics and Applications
Immersion in desktop virtual reality
Proceedings of the 10th annual ACM symposium on User interface software and technology
Calibration for augmented reality experimental testbeds
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Walking walking-in-place flying, in virtual environments
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Rotating virtual objects with real handles
ACM Transactions on Computer-Human Interaction (TOCHI)
Eye-hand co-ordination with force feedback
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
WUAUC'01 Proceedings of the 2001 EC/NSF workshop on Universal accessibility of ubiquitous computing: providing for the elderly
Spatial Information Displays on a Wearable Computer
IEEE Computer Graphics and Applications
Immersive VR for Scientific Visualization: A Progress Report
IEEE Computer Graphics and Applications
Discovering Petra: Archaeological Analysis in VR
IEEE Computer Graphics and Applications
Implementation and evaluation of "just follow me": an immersive, VR-based, motion-training system
Presence: Teleoperators and Virtual Environments
Presence: Teleoperators and Virtual Environments
PHANToM haptic device implemented in a projection screen virtual environment
EGVE '03 Proceedings of the workshop on Virtual environments 2003
A comparative study of presence in virtual reality vs. presence in the real world
ACM-SE 42 Proceedings of the 42nd annual Southeast regional conference
A feasibility test for perceptually adaptive level of detail rendering on desktop systems
APGV '04 Proceedings of the 1st Symposium on Applied perception in graphics and visualization
VRCAI '04 Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
View changes in augmented reality computer-aided-drawing
ACM Transactions on Applied Perception (TAP)
Observing effects of attention on presence with fMRI
Proceedings of the ACM symposium on Virtual reality software and technology
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
IEEE Transactions on Visualization and Computer Graphics
CAVE and Fishtank Virtual-Reality Displays: A Qualitative and Quantitative Comparison
IEEE Transactions on Visualization and Computer Graphics
A review on effective closely-coupled collaboration using immersive CVE's
Proceedings of the 2006 ACM international conference on Virtual reality continuum and its applications
International Journal of Human-Computer Studies - Interaction with virtual environments
Presence: Teleoperators and Virtual Environments
Evaluating effectiveness of interaction techniques across immersive virtual environmental systems
Presence: Teleoperators and Virtual Environments - Special issue: Immersive projection technology
Separating the effects of level of immersion and 3D interaction techniques
Proceedings of the ACM symposium on Virtual reality software and technology
Move to improve: promoting physical navigation to increase user performance with large displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Presence: Teleoperators and Virtual Environments
Designing A Successful HMD-Based Experience
Presence: Teleoperators and Virtual Environments
Presence: Teleoperators and Virtual Environments
Presence: Teleoperators and Virtual Environments
Evaluating motion constraints for 3D wayfinding in immersive and desktop virtual environments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Special session in honor of randy pausch
CHI '08 Extended Abstracts on Human Factors in Computing Systems
The effects of peripheral vision and physical navigation on large scale visualization
GI '08 Proceedings of graphics interface 2008
Using commercial game technology for the visualization and control of constructive simulations
SpringSim '07 Proceedings of the 2007 spring simulation multiconference - Volume 3
Head-mounted display versus desktop for 3D navigation in virtual reality: a user study
Multimedia Tools and Applications
Obituary randy pausch (1960--2008)
Presence: Teleoperators and Virtual Environments
The benefits of using a walking interface to navigate virtual environments
ACM Transactions on Computer-Human Interaction (TOCHI)
Evaluating Display Types for AR Selection and Annotation
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
Effects of heightened sensory feedback to presence and arousal in virtual driving simulators
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry
An approach for enabling the use of immersive virtual reality in desktop hybrid interfaces
IASTED-HCI '07 Proceedings of the Second IASTED International Conference on Human Computer Interaction
Presence: Teleoperators and Virtual Environments
Customization, immersion satisfaction, and online gamer loyalty
Computers in Human Behavior
Do we need to walk for effective virtual reality navigation? physical rotations alone may suffice
SC'10 Proceedings of the 7th international conference on Spatial cognition
The impact of a mixed reality display configuration on user behavior with a virtual human
IVA'10 Proceedings of the 10th international conference on Intelligent virtual agents
Distance field illumination: a rendering method to aid in navigation of virtual environments
ISVC'10 Proceedings of the 6th international conference on Advances in visual computing - Volume Part II
Evaluating the benefits of 3d stereo in modern video games
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Evaluation of walking in place on a Wii balance board to explore a virtual environment
ACM Transactions on Applied Perception (TAP)
Evaluating performance in tiled displays: navigation and wayfinding
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry
VR based knowledge transfer in medical technology and techniques
ICCSA'06 Proceedings of the 6th international conference on Computational Science and Its Applications - Volume Part I
Usability Design and Psychological Ownership of a Virtual World
Journal of Management Information Systems
E-commerce transactions in a virtual environment: virtual transactions
Electronic Commerce Research
Usability Design and Psychological Ownership of a Virtual World
Journal of Management Information Systems
International Journal of Mobile and Blended Learning
Multimedia Tools and Applications
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