Windows on the world: 2D windows for 3D augmented reality
UIST '93 Proceedings of the 6th annual ACM symposium on User interface software and technology
ACM SIGGRAPH Computer Graphics - Special issue on interactive entertainment design, implementation and adrenaline
A Conceptual Virtual Reality Model
IEEE Computer Graphics and Applications
Improving static and dynamic registration in an optical see-through HMD
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Bricks: laying the foundations for graspable user interfaces
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Quantifying immersion in virtual reality
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Analysis of Head Pose Accuracy in Augmented Reality
IEEE Transactions on Visualization and Computer Graphics
Smart Sight: A Tourist Assistant System
ISWC '99 Proceedings of the 3rd IEEE International Symposium on Wearable Computers
Lessons from LambdaMOO: A Social, Text-Based Virtual Environment
Presence: Teleoperators and Virtual Environments
Communication and online business opportunities in virtual environment: Second Life
International Journal of Web Based Communities
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