Merging virtual objects with the real world: seeing ultrasound imagery within the patient
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Evaluating 3D task performance for fish tank virtual worlds
ACM Transactions on Information Systems (TOIS)
Knowledge-based augmented reality
Communications of the ACM - Special issue on computer augmented environments: back to the real world
ARGOS: a display system for augmenting reality
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
Improving static and dynamic registration in an optical see-through HMD
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Superior augmented reality registration by integrating landmark tracking and magnetic tracking
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Technologies for augmented reality systems: realizing ultrasound-guided needle biopsies
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
The calibration index and taxonomy for robot kinematic calibration methods
International Journal of Robotics Research
Quantifying immersion in virtual reality
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
A framework and testbed for studying manipulation techniques for immersive VR
VRST '97 Proceedings of the ACM symposium on Virtual reality software and technology
Real-time vision-based camera tracking for augmented reality applications
VRST '97 Proceedings of the ACM symposium on Virtual reality software and technology
Immersion in desktop virtual reality
Proceedings of the 10th annual ACM symposium on User interface software and technology
Proceedings of the 10th annual ACM symposium on User interface software and technology
The structure of object transportation and orientation in human-computer interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Calibration Requirements and Procedures for a Monitor-Based Augmented Reality System
IEEE Transactions on Visualization and Computer Graphics
Dynamic Registration Correction in Video-Based Augmented Reality Systems
IEEE Computer Graphics and Applications
Ultrasonic calibration of a magnetic tracker in a virtual reality space
VRAIS '95 Proceedings of the Virtual Reality Annual International Symposium (VRAIS'95)
Object manipulation in virtual environments: human bias, consistency and individual differences
CHI EA '97 CHI '97 Extended Abstracts on Human Factors in Computing Systems
The role of contextual haptic and visual constraints on object manipulation in virtual environments
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
System lag tests for augmented and virtual environments
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
A comprehensive calibration and registration procedure for the Visual Haptic Workbench
EGVE '03 Proceedings of the workshop on Virtual environments 2003
Extending the working volume of projection-based mixed reality systems
EGVE '03 Proceedings of the workshop on Virtual environments 2003
Display-Relative Calibration for Optical See-Through Head-Mounted Displays
ISMAR '04 Proceedings of the 3rd IEEE/ACM International Symposium on Mixed and Augmented Reality
The importance of accurate VR head registration on skilled motor performance
GI '06 Proceedings of Graphics Interface 2006
Presence: Teleoperators and Virtual Environments
Comprehensive calibration and registration procedures for augmented reality
EGVE'01 Proceedings of the 7th Eurographics conference on Virtual Environments & 5th Immersive Projection Technology
Hi-index | 0.00 |