A Middleware Infrastructure for Active Spaces
IEEE Pervasive Computing
Large Displays in Automotive Design
IEEE Computer Graphics and Applications
UbiComp '01 Proceedings of the 3rd international conference on Ubiquitous Computing
The Event Heap: A Coordination Infrastructure for Interactive Workspaces
WMCSA '02 Proceedings of the Fourth IEEE Workshop on Mobile Computing Systems and Applications
Communications of the ACM - Blueprint for the future of high-performance networking
Cinematic Meeting Facilities Using Large Displays
IEEE Computer Graphics and Applications
Distant freehand pointing and clicking on very large, high resolution displays
Proceedings of the 18th annual ACM symposium on User interface software and technology
Interacting with large displays from a distance with vision-tracked multi-finger gestural input
Proceedings of the 18th annual ACM symposium on User interface software and technology
A practical system for laser pointer interaction on large displays
Proceedings of the ACM symposium on Virtual reality software and technology
Large display research overview
CHI '06 Extended Abstracts on Human Factors in Computing Systems
Future Generation Computer Systems - IGrid 2005: The global lambda integrated facility
Building a 100 Mpixel graphics device for the OptIPuter
Future Generation Computer Systems - IGrid 2005: The global lambda integrated facility
Soap: a pointing device that works in mid-air
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
HybridPointing: fluid switching between absolute and relative pointing with a direct input device
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
High-performance dynamic graphics streaming for scalable adaptive graphics environment
Proceedings of the 2006 ACM/IEEE conference on Supercomputing
Move to improve: promoting physical navigation to increase user performance with large displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Speech-filtered bubble ray: improving target acquisition on display walls
Proceedings of the 9th international conference on Multimodal interfaces
Cyber-commons: merging real and virtual worlds
Communications of the ACM - 50th anniversary issue: 1958 - 2008
Ninja cursors: using multiple cursors to assist target acquisition on large screens
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The effects of peripheral vision and physical navigation on large scale visualization
GI '08 Proceedings of graphics interface 2008
Enabling high resolution collaborative visualization in display rich virtual organizations
Future Generation Computer Systems
The OptIPortal, a scalable visualization, storage, and computing interface device for the OptiPuter
Future Generation Computer Systems
Analysis of user behavior on high-resolution tiled displays
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
Modeling and characterizing user interfaces at the electronic visualization laboratory
Proceedings of the 4th Mexican Conference on Human-Computer Interaction
HCI'13 Proceedings of the 15th international conference on Human Interface and the Management of Information: information and interaction for learning, culture, collaboration and business - Volume Part III
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As the amount and the resolution of collected scientific data increase, scientists are realizing the potential benefits that large high-resolution displays can have in assimilating this incoming data. Often this data has to be processed on powerful remote computing and storage resources, converted to high-resolution digital media and yet visualized on a local tiled-display. This is the basic premise behind the OptIPuter model. While the streaming middleware to enable this kind of work exists and the optical networking infrastructure is becoming more widely available, enabling multi-user interaction in such environments is still a challenge. In this paper, we present an interaction system we developed to support collaborative work on large high-resolution displays using multiple interaction devices and scalable, distributed user interface widgets. This system allows multiple users to simultaneously interact with local or remote data, media and applications, through a variety of physical interaction devices on large high-resolution displays. Finally, we present our experiences with using the system over the past two years. Most importantly, having an actual working system based on the OptIPuter model allows us to focus our research efforts to better understand how to make such high-resolution environments more user-friendly and usable in true real-world collaborative scenarios as opposed to constrained laboratory settings.