The cognitive coprocessor architecture for interactive user interfaces
UIST '89 Proceedings of the 2nd annual ACM SIGGRAPH symposium on User interface software and technology
Exploration and virtual camera control in virtual three dimensional environments
I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
Rapid controlled movement through a virtual 3D workspace
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Through-the-lens camera control
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
Automatic viewing control for 3D direct manipulation
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
Some perspectives on visual depth perception
ACM SIGGRAPH Computer Graphics - Special issue on interactive entertainment design, implementation and adrenaline
Guided navigation of virtual environments
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
CamDroid: a system for implementing intelligent camera control
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
Virtual reality on a WIM: interactive worlds in miniature
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The virtual cinematographer: a paradigm for automatic real-time camera control and directing
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Two pointer input for 3D interaction
Proceedings of the 1997 symposium on Interactive 3D graphics
Context sensitive flying interface
Proceedings of the 1997 symposium on Interactive 3D graphics
Efficient navigation around complex virtual environments
VRST '97 Proceedings of the ACM symposium on Virtual reality software and technology
Constrained 3D navigation with 2D controllers
VIS '97 Proceedings of the 8th conference on Visualization '97
A concept for virtual reality tools for design reviews
Proceedings of the conference on Visualization '98
Path drawing for 3D walkthrough
Proceedings of the 11th annual ACM symposium on User interface software and technology
Intelligent multi-shot visualization interfaces for dynamic 3D worlds
IUI '99 Proceedings of the 4th international conference on Intelligent user interfaces
UniCam—2D gestural camera controls for 3D environments
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Exploring bimanual camera control and object manipulation in 3D graphics interfaces
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Testbed evaluation of virtual environment interaction techniques
Proceedings of the ACM symposium on Virtual reality software and technology
An intuitive VR user interface for design review
AVI '00 Proceedings of the working conference on Advanced visual interfaces
Generating virtual camera compositions
Proceedings of the 6th international conference on Intelligent user interfaces
Exploring 3D navigation: combining speed-coupled flying with orbiting
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Storyboard frame editing for cinematic composition
Proceedings of the 7th international conference on Intelligent user interfaces
StyleCam: interactive stylized 3D navigation using integrated spatial & temporal controls
Proceedings of the 15th annual ACM symposium on User interface software and technology
Proceedings of the 15th annual ACM symposium on User interface software and technology
Distance-field based skeletons for virtual navigation
Proceedings of the conference on Visualization '01
Kinetic visualization: a technique for illustrating 3D shape and structure
Proceedings of the conference on Visualization '02
A case study on automatic camera placement and motion for visualizing historical data
Proceedings of the conference on Visualization '02
Travel in Immersive Virtual Environments: An Evaluation of Viewpoint Motion Control Techniques
VRAIS '97 Proceedings of the 1997 Virtual Reality Annual International Symposium (VRAIS '97)
The craft of movement in interaction design
AVI '98 Proceedings of the working conference on Advanced visual interfaces
Temporal Thumbnails: rapid visualization of time-based viewing data
Proceedings of the working conference on Advanced visual interfaces
Visualizing 3D scenes using non-linear projections and data mining of previous camera movements
AFRIGRAPH '04 Proceedings of the 3rd international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
HoverCam: interactive 3D navigation for proximal object inspection
Proceedings of the 2005 symposium on Interactive 3D graphics and games
Attention to 3-D Shape, 3-D Motion, and Texture in 3-D Structure from Motion Displays
Journal of Cognitive Neuroscience
Declarative camera control for automatic cinematography
AAAI'96 Proceedings of the thirteenth national conference on Artificial intelligence - Volume 1
Importance-Driven Focus of Attention
IEEE Transactions on Visualization and Computer Graphics
Proceedings of the 2008 symposium on Interactive 3D graphics and games
Proceedings of the 2009 symposium on Interactive 3D graphics and games
2LIP: filling the gap between the current and the three-dimensional web
Proceedings of the 14th International Conference on 3D Web Technology
Bimanual handheld mixed reality interfaces for urban planning
Proceedings of the International Conference on Advanced Visual Interfaces
Proceedings of the 16th International Conference on 3D Web Technology
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry
Artificial Intelligence for Engineering Design, Analysis and Manufacturing - Representing and Reasoning About Three-Dimensional Space
Evaluation of static vs. animated views in 3D web user interfaces
Proceedings of the 17th International Conference on 3D Web Technology
Proceedings of the 4th ACM Multimedia Systems Conference
Bandwidth adaptation for 3D mesh preview streaming
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP) - Special issue of best papers of ACM MMSys 2013 and ACM NOSSDAV 2013
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We describe a new interactive system for 3D design review, built to exploit the visual perception cue of motion parallax, in order to enhance shape perception and aesthetic evaluation. Traditional CAD applications typically use "bookmarked" static views for design evaluation. In our system, we replace static views with moving "shots" interspersed with cinematic visual transitions. Furthermore, users can access shots by picking object features on the 3D model, which invokes a spatial search over all shots, selects the ones deemed relevant to the feature, and plays back those shots. In this paper we describe the rationale behind this system, the main components, the implementation of the search technique, and the initial user evaluation of the system.