Exploration and virtual camera control in virtual three dimensional environments
I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
Merging BSP trees yields polyhedral set operations
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Rapid controlled movement through a virtual 3D workspace
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Visibility preprocessing for interactive walkthroughs
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Discontinuity Meshing for Accurate Radiosity
IEEE Computer Graphics and Applications
Shadow volume BSP trees for computation of shadows in dynamic scenes
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
I-COLLIDE: an interactive and exact collision detection system for large-scale environments
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
Taking steps: the influence of a walking technique on presence in virtual reality
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on virtual reality software and technology
OBBTree: a hierarchical structure for rapid interference detection
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
QOTA: a fast, multi-purpose algorithm for terrain following in virtual environments
VRML '97 Proceedings of the second symposium on Virtual reality modeling language
The sensitivity of presence to collision response
VRAIS '97 Proceedings of the 1997 Virtual Reality Annual International Symposium (VRAIS '97)
StyleCam: interactive stylized 3D navigation using integrated spatial & temporal controls
Proceedings of the 15th annual ACM symposium on User interface software and technology
Viewpoint adaptation during navigation based on stimuli from the virtual environment
Web3D '03 Proceedings of the eighth international conference on 3D Web technology
Visualizing 3D scenes using non-linear projections and data mining of previous camera movements
AFRIGRAPH '04 Proceedings of the 3rd international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Semantic modeling project: building vernacular house of southeast China
VRCAI '04 Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
HoverCam: interactive 3D navigation for proximal object inspection
Proceedings of the 2005 symposium on Interactive 3D graphics and games
ShowMotion: camera motion based 3D design review
I3D '06 Proceedings of the 2006 symposium on Interactive 3D graphics and games
Proceedings of the 2008 symposium on Interactive 3D graphics and games
ViewCube: a 3D orientation indicator and controller
Proceedings of the 2008 symposium on Interactive 3D graphics and games
Proceedings of the 2009 symposium on Interactive 3D graphics and games
Camera control in computer graphics: models, techniques and applications
ACM SIGGRAPH ASIA 2009 Courses
Effects of view, input device, and track width on video game driving
Proceedings of Graphics Interface 2011
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