CHI '86 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Grasping reality through illusion—interactive graphics serving science
CHI '88 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
UIST '92 Proceedings of the 5th annual ACM symposium on User interface software and technology
3DM: a three dimensional modeler using a head-mounted display
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
Information visualization using 3D interactive animation
Communications of the ACM - Special issue on graphical user interfaces
Toolglass and magic lenses: the see-through interface
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Surround-screen projection-based virtual reality: the design and implementation of the CAVE
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Passive real-world interface props for neurosurgical visualization
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
3D widgets for exploratory scientific visualization
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
HoloSketch: a virtual reality sketching/animation tool
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on virtual reality software and technology
Navigation and locomotion in virtual worlds via flight into hand-held miniatures
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Virtual reality on a WIM: interactive worlds in miniature
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Local tools: an alternative to tool palettes
Proceedings of the 9th annual ACM symposium on User interface software and technology
Two pointer input for 3D interaction
Proceedings of the 1997 symposium on Interactive 3D graphics
The design of a GUI paradigm based on tablets, two-hands, and transparency
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Moving objects in space: exploiting proprioception in virtual-environment interaction
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
INTERCHI '93 Proceedings of the INTERCHI '93 conference on Human factors in computing systems
3D palette: a virtual reality content creation tool
VRST '97 Proceedings of the ACM symposium on Virtual reality software and technology
Worldlets—3D thumbnails for wayfinding in virtual environments
Proceedings of the 10th annual ACM symposium on User interface software and technology
Fix and float: object movement by egocentric navigation
Proceedings of the 10th annual ACM symposium on User interface software and technology
Worldlets: 3D thumbnails for 3D browsing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interaction and modeling techniques for desktop two-handed input
Proceedings of the 11th annual ACM symposium on User interface software and technology
Virtual environment display system
I3D '86 Proceedings of the 1986 workshop on Interactive 3D graphics
The role of visual and kinesthetic feedback in the prevention of mode errors
INTERACT '90 Proceedings of the IFIP TC13 Third Interational Conference on Human-Computer Interaction
Application redirection: hosting Windows applications in 3D
Proceedings of the 1999 workshop on new paradigms in information visualization and manipulation in conjunction with the eighth ACM internation conference on Information and knowledge management
The Task Gallery: a 3D window manager
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Object-focused interaction in collaborative virtual environments
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction and collaborative virtual environments
Creating principal 3D curves with digital tape drawing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
An annotated situation-awareness aid for augmented reality
Proceedings of the 15th annual ACM symposium on User interface software and technology
Collaborative Mixed Reality Visualization of an Archaeological Excavation
ISMAR '04 Proceedings of the 3rd IEEE/ACM International Symposium on Mixed and Augmented Reality
View projection animation for occlusion reduction
Proceedings of the working conference on Advanced visual interfaces
Virtual Environments: Three-dimensional menus: A survey and taxonomy
Computers and Graphics
Technical Section: View-projection animation for 3D occlusion management
Computers and Graphics
Proceedings of the 2008 symposium on Interactive 3D graphics and games
ViewCube: a 3D orientation indicator and controller
Proceedings of the 2008 symposium on Interactive 3D graphics and games
Piles across space: Breaking the real-estate barrier on small-display devices
International Journal of Human-Computer Studies
Proceedings of the 16th International Conference on 3D Web Technology
Toward compound navigation tasks on mobiles via spatial manipulation
Proceedings of the 15th international conference on Human-computer interaction with mobile devices and services
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