Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
QuickTime VR: an image-based approach to virtual environment navigation
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Navigation and locomotion in virtual worlds via flight into hand-held miniatures
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Virtual reality on a WIM: interactive worlds in miniature
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Wayfinding strategies and behaviors in large virtual worlds
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Worldlets: 3D thumbnails for 3D browsing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Toolspaces and glances: storing, accessing, and retrieving objects in 3D desktop applications
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Image graphs—a novel approach to visual data exploration
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
Dynamic 3D maps as visual interfaces for spatio-temporal data
Proceedings of the 8th ACM international symposium on Advances in geographic information systems
A hybrid indoor navigation system
Proceedings of the 6th international conference on Intelligent user interfaces
Virtual Prints: leaving trails in virtual environments
EGVE '02 Proceedings of the workshop on Virtual environments 2002
Navigation and orientation in 3D user interfaces: the impact of navigation aids and landmarks
International Journal of Human-Computer Studies
BalloonProbe: reducing occlusion in 3D using interactive space distortion
Proceedings of the ACM symposium on Virtual reality software and technology
View projection animation for occlusion reduction
Proceedings of the working conference on Advanced visual interfaces
Virtual prints: Augmenting virtual environments with interactive personal marks
International Journal of Human-Computer Studies - Interaction with virtual environments
Evaluating the effectiveness of occlusion reduction techniques for 3D virtual environments
Proceedings of the ACM symposium on Virtual reality software and technology
Navigation aids for multi-floor virtual buildings: a comparative evaluation of two approaches
Proceedings of the ACM symposium on Virtual reality software and technology
Worldlets: 3-D Thumbnails for Wayfinding in Large Virtual Worlds
Presence: Teleoperators and Virtual Environments
Technical Section: View-projection animation for 3D occlusion management
Computers and Graphics
A multiscale progressive model on virtual navigation
International Journal of Human-Computer Studies
Improving player spatial abilities for 3D challenges
Proceedings of the Sixth Australasian Conference on Interactive Entertainment
Lessons from research on interaction with virtual environments
Journal of Network and Computer Applications
Proceedings of the 16th International Conference on 3D Web Technology
Flocking techniques to naturally support navigation in large and open virtual worlds
Engineering Applications of Artificial Intelligence
Guided navigation techniques for 3d virtual environment based on topic map
ICCSA'05 Proceedings of the 2005 international conference on Computational Science and its Applications - Volume Part I
3D space framework for the multi-facet accessing of database records
IHI'04 Proceedings of the 2004 international conference on Intuitive Human Interfaces for Organizing and Accessing Intellectual Assets
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