Navigating large virtual spaces
International Journal of Human-Computer Interaction - Special issue on human-virtual environment interaction
Wayfinding strategies and behaviors in large virtual worlds
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Worldlets—3D thumbnails for wayfinding in virtual environments
Proceedings of the 10th annual ACM symposium on User interface software and technology
Design guidelines for landmarks to support navigation in virtual environments
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
The Task Gallery: a 3D window manager
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Cognitive and gender factors influencing navigation in a virtual environment
International Journal of Human-Computer Studies
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Learning relative directions between landmarks ina desktop virtual environment
Spatial Cognition and Computation
Navigation in hypertext: A critical review of the concept
INTERACT '90 Proceedings of the IFIP TC13 Third Interational Conference on Human-Computer Interaction
An Introduction to 3-D User Interface Design
Presence: Teleoperators and Virtual Environments
Three levels of metric for evaluating wayfinding
Presence: Teleoperators and Virtual Environments - Special issue: 2004 workshop on VR design and evaluation
International Journal of Human-Computer Studies
Head-mounted display versus desktop for 3D navigation in virtual reality: a user study
Multimedia Tools and Applications
Embodied interaction with a 3D versus 2D mobile map
Personal and Ubiquitous Computing
Proceedings of the 13th International Conference on Human-Computer Interaction. Part I: New Trends
Specifying the Representation of Non-geometric Information in 3D Virtual Environments
Proceedings of the 13th International Conference on Human-Computer Interaction. Part II: Novel Interaction Methods and Techniques
Navigation in smart environments using mediated reality tools
Technology and Health Care - Smart Environments: Technology to Support Healthcare
Interacting with Computers
Degradation in spatial knowledge acquisition when using automatic navigation systems
COSIT'07 Proceedings of the 8th international conference on Spatial information theory
Guiding support for ‘way-finding' in unknown buildings: design and evaluation
ICCHP'06 Proceedings of the 10th international conference on Computers Helping People with Special Needs
Review: Narrowing gender-based performance gaps in virtual environment navigation
Computers in Human Behavior
Augmenting spatial skills with mobile devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Gender Differences in Interface Type Task Analysis
International Journal of Information Systems and Social Change
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This study examined how users acquire spatial cognition in 3D user interfaces depicting an on-screen virtual environment. The study was divided into two main phases: learning and a test of learning transfer. The learning phase consisted of participants directly navigating (search for objects) in the on-screen virtual environment using one of two navigation aids: a visual map or a route list. In addition, there were two virtual environments, one with landmarks and the other without landmarks. Learning transfer was examined by testing both navigation and orientation tasks (relative-direction pointing) in the environment without the use of the navigation aids. Findings show that while the initial navigation with a map appeared to be harder, with longer navigation times and more navigation steps than with a route list, this difference became insignificant at the end of the learning phase. Moreover, performance degradation upon removal of the navigation aids was less for those that navigated with a map as compared to route list. A similar pattern was found for the impact of landmarks, Initial navigation with landmarks appeared to be harder than without landmarks, but this difference became insignificant at the end of the learning phase. Moreover, performance degradation upon removal of the navigation aid was less for those that navigated with landmarks as compared to no landmarks. Finally, the combined impact of both the navigation aid used in the learning and the presence of landmarks was primarily evident in the orientation task. Relative direction pointing was better for those who learnt with a map without landmarks, or with route list with landmarks. The findings are discussed in terms of the impact of navigations aids and landmarks on the acquisition of route and survey knowledge in spatial cognition. In addition, some gender differences are discussed in terms of different strategies in spatial cognition acquisition.