SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
UIST '92 Proceedings of the 5th annual ACM symposium on User interface software and technology
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The limits of expert performance using hierarchic marking menus
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
The design of a GUI paradigm based on tablets, two-hands, and transparency
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Interaction and modeling techniques for desktop two-handed input
Proceedings of the 11th annual ACM symposium on User interface software and technology
Toolspaces and glances: storing, accessing, and retrieving objects in 3D desktop applications
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
An interface for sketching 3D curves
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Exploring bimanual camera control and object manipulation in 3D graphics interfaces
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Proceedings of the 12th annual ACM symposium on User interface software and technology
Interaction techniques for 3D modeling on large displays
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Surface drawing: creating organic 3D shapes with the hand and tangible tools
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Fluid interaction with high-resolution wall-size displays
Proceedings of the 14th annual ACM symposium on User interface software and technology
3-Draw: A Tool for Designing 3D Shapes
IEEE Computer Graphics and Applications
An interface for creating and manipulating curves using a high degree-of-freedom curve input device
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A spatially-aware tangible interface for computer-aided design
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Twister: a space-warp operator for the two-handed editing of 3D shapes
ACM SIGGRAPH 2003 Papers
VisionWand: interaction techniques for large displays using a passive wand tracked in 3D
Proceedings of the 16th annual ACM symposium on User interface software and technology
A suggestive interface for image guided 3D sketching
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tangible interfaces in virtual environments for industrial design
Proceedings of the working conference on Advanced visual interfaces
Tangible NURBS-curve manipulation techniques using graspable handles on a large display
Proceedings of the 17th annual ACM symposium on User interface software and technology
Bender: a virtual ribbon for deforming 3D shapes in biomedical and styling applications
Proceedings of the 2005 ACM symposium on Solid and physical modeling
When it gets more difficult, use both hands: exploring bimanual curve manipulation
GI '05 Proceedings of Graphics Interface 2005
Pen-based styling design of 3D geometry using concept sketches and template models
Proceedings of the 2006 ACM symposium on Solid and physical modeling
View projection animation for occlusion reduction
Proceedings of the working conference on Advanced visual interfaces
Industrial motivation for interactive shape modeling: a case study in conceptual automotive design
ACM SIGGRAPH 2006 Courses
A haptic interface for creating smooth 3D curves with varying line weight
SIGGRAPH '05 ACM SIGGRAPH 2005 Posters
Hyperdraw: a new computer aided drawing system based on prediction of drawing action
Proceedings of the international conference on Advances in computer entertainment technology
Technical Section: View-projection animation for 3D occlusion management
Computers and Graphics
Example-based conceptual styling framework for automotive shapes
SBIM '07 Proceedings of the 4th Eurographics workshop on Sketch-based interfaces and modeling
Using the CAT for 3D Sketching in Front of Large Displays
SG '08 Proceedings of the 9th international symposium on Smart Graphics
ILoveSketch: as-natural-as-possible sketching system for creating 3d curve models
Proceedings of the 21st annual ACM symposium on User interface software and technology
AR-Jig: A Handheld Tangible User Interface for Modification of 3D Digital Form via 2D Physical Curve
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
A survey of sketch-based 3-D modeling techniques
Interacting with Computers
On expert performance in 3D curve-drawing tasks
Proceedings of the 6th Eurographics Symposium on Sketch-Based Interfaces and Modeling
Analytic drawing of 3D scaffolds
ACM SIGGRAPH Asia 2009 papers
EverybodyLovesSketch: 3D sketching for a broader audience
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Low-Overhead 3D Items Drawing Engine for Communicating Situated Knowledge
AMT '09 Proceedings of the 5th International Conference on Active Media Technology
Digital styling for designers: 3D plane-symmetric freeform curve creation using sketch interface
ICCSA'03 Proceedings of the 2003 international conference on Computational science and its applications: PartIII
Pressure-based 3D curve drawing
SG'10 Proceedings of the 10th international conference on Smart graphics
Proceedings of the 24th annual ACM symposium on User interface software and technology
Situated modeling: a shape-stamping interface with tangible primitives
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
Mockup builder: direct 3D modeling on and above the surface in a continuous interaction space
Proceedings of Graphics Interface 2012
3D object position using automatic viewpoint transitions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Enhanced 3d sketch system incorporating "Life-size" and "Operability" functions
HCI'13 Proceedings of the 15th international conference on Human-Computer Interaction: human-centred design approaches, methods, tools, and environments - Volume Part I
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Previous systems have explored the challenges of designing an interface for automotive styling which combine the metaphor of 2D drawing using physical tape with the simultaneous creation and management of a corresponding virtual 3D model. These systems have been limited to only 2D planar curves while typically the principal characteristic curves of an automotive design are three dimensional and non-planar. We present a system which addresses this limitation. Our system allows a designer to construct these non-planar 3D curves by drawing a series of 2D curves using the 2D tape drawing technique and interaction style. These results are generally applicable to the interface design of 3D modeling applications and also to the design of arm's length interaction on large scale display systems