An implicit surface polygonizer
Graphics gems IV
Skin: a constructive approach to modeling free-form shapes
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Teddy: a sketching interface for 3D freeform design
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Proceedings of the 12th annual ACM symposium on User interface software and technology
Creating principal 3D curves with digital tape drawing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
3-Draw: A Tool for Designing 3D Shapes
IEEE Computer Graphics and Applications
A suggestive interface for image guided 3D sketching
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A remeshing approach to multiresolution modeling
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Sketch-based modeling with few strokes
Proceedings of the 21st spring conference on Computer graphics
The 3D Tractus: A Three-Dimensional Drawing Board
TABLETOP '06 Proceedings of the First IEEE International Workshop on Horizontal Interactive Human-Computer Systems
FiberMesh: designing freeform surfaces with 3D curves
ACM SIGGRAPH 2007 papers
The Mental Canvas: A Tool for Conceptual Architectural Design and Analysis
PG '07 Proceedings of the 15th Pacific Conference on Computer Graphics and Applications
Multi-view Sketch-Based FreeForm Modeling
SG '07 Proceedings of the 8th international symposium on Smart Graphics
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Sketching, as an intuitive tool for creation and edition of 3D prototypes, is a topic of increasing interest to the community. These approaches are based on the natural ability of humans to quickly draw in 2D some characteristic curves of 3D objects. Unfortunately, some 3D modeling operations - like positioning different components - and the modeling in front of large displays have still not reached the same level of intuitively in sketching systems. The main difficulty is to leverage the intuitive 2D gesture abilities of humans and lift them to XGCT sensical 3D operations. In this project, we present a new approach, based on a virtual 3D paper sheet metaphor and the use of a 6 degrees of freedom (DOF) device. With the associated interaction processes and visual feedbacks, it allows the user to quickly create and edit some sketched 3D models.