A mark-based interaction paradigm for free-hand drawing
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
Bricks: laying the foundations for graspable user interfaces
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
SKETCH: an interface for sketching 3D scenes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
The design of a GUI paradigm based on tablets, two-hands, and transparency
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Tangible bits: towards seamless interfaces between people, bits and atoms
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
The Rockin'Mouse: integral 3D manipulation on a plane
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Path drawing for 3D walkthrough
Proceedings of the 11th annual ACM symposium on User interface software and technology
Interactive curve design using digital French curves
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
An interface for sketching 3D curves
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Teddy: a sketching interface for 3D freeform design
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Proceedings of the 12th annual ACM symposium on User interface software and technology
Interaction techniques for 3D modeling on large displays
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
A suggestive interface for 3D drawing
Proceedings of the 14th annual ACM symposium on User interface software and technology
Creating principal 3D curves with digital tape drawing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
3-Draw: A Tool for Designing 3D Shapes
IEEE Computer Graphics and Applications
Tangible NURBS-curve manipulation techniques using graspable handles on a large display
Proceedings of the 17th annual ACM symposium on User interface software and technology
Bender: a virtual ribbon for deforming 3D shapes in biomedical and styling applications
Proceedings of the 2005 ACM symposium on Solid and physical modeling
An interface for virtual 3D sculpting via physical proxy
Proceedings of the 4th international conference on Computer graphics and interactive techniques in Australasia and Southeast Asia
Industrial motivation for interactive shape modeling: a case study in conceptual automotive design
ACM SIGGRAPH 2006 Courses
Space deformations and their application to shape modeling
ACM SIGGRAPH 2006 Courses
Hyperdraw: a new computer aided drawing system based on prediction of drawing action
Proceedings of the international conference on Advances in computer entertainment technology
Interaction gestalt and the design of aesthetic interactions
DPPI '07 Proceedings of the 2007 conference on Designing pleasurable products and interfaces
A Manipulable Vision-Based 3D Input Device for Space Curves
AMDO '08 Proceedings of the 5th international conference on Articulated Motion and Deformable Objects
AR-Jig: A Handheld Tangible User Interface for Modification of 3D Digital Form via 2D Physical Curve
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
Articulating tangible interfaces
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Proceedings of Graphics Interface 2009
Sketch-Based Interfaces and Modeling (SBIM): Sketching piecewise clothoid curves
Computers and Graphics
Cord input: an intuitive, high-accuracy, multi-degree-of-freedom input method for mobile devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Constructing virtual 3D models with physical building blocks
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Neatening sketched strokes using piecewise French curves
Proceedings of the Eighth Eurographics Symposium on Sketch-Based Interfaces and Modeling
TactileTape: low-cost touch sensing on curved surfaces
Proceedings of the 24th annual ACM symposium adjunct on User interface software and technology
Situated modeling: a shape-stamping interface with tangible primitives
Proceedings of the Sixth International Conference on Tangible, Embedded and Embodied Interaction
KidCAD: digitally remixing toys through tangible tools
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Sketching piecewise clothoid curves
SBM'08 Proceedings of the Fifth Eurographics conference on Sketch-Based Interfaces and Modeling
RoCuModel: an iterative tangible modeling system
Proceedings of the 8th International Conference on Tangible, Embedded and Embodied Interaction
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Current interfaces for manipulating curves typically use a standard point cursor to indirectly adjust curve parameters. We present an interface for far more direct manipulation of curves using a specialized high degree-of-freedom curve input device, called ShapeTape. This device allows us to directly control the shape and position of a virtual curve widget. We describe the design and implementation of a variety of interaction techniques that use this curve widget to create and manipulate other virtual curves in 2D and 3D space. The input device is also used to sense a set of user gestures for invoking commands and tools. The result is an effective alternate user interface for curve manipulation that can be used in 2D and 3D graphics applications.