Bringing design to software
Interaction relabelling and extreme characters: methods for exploring aesthetic interactions
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
Aesthetic information collages: generating decorative displays that contain information
Proceedings of the 14th annual ACM symposium on User interface software and technology
From use to presence: on the expressions and aesthetics of everyday computational things
ACM Transactions on Computer-Human Interaction (TOCHI)
Interaction Design
Slow Technology – Designing for Reflection
Personal and Ubiquitous Computing
An interface for creating and manipulating curves using a high degree-of-freedom curve input device
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Theoretical foundations for experiential systems design
ETP '03 Proceedings of the 2003 ACM SIGMM workshop on Experiential telepresence
Understanding experience in interactive systems
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Aesthetic interaction: a pragmatist's aesthetics of interactive systems
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Tangible products: redressing the balance between appearance and action
Personal and Ubiquitous Computing
Criticism as an approach to interface aesthetics
Proceedings of the third Nordic conference on Human-computer interaction
Technology as Experience
Thoughtful Interaction Design: A Design Perspective on Information Technology
Thoughtful Interaction Design: A Design Perspective on Information Technology
Effect of perceived attractiveness of web interface design on visual search of web sites
CHINZ '05 Proceedings of the 6th ACM SIGCHI New Zealand chapter's international conference on Computer-human interaction: making CHI natural
The importance of affective quality
Communications of the ACM - Special issue: RFID
Towards people based movement interaction and kinaesthetic interaction experiences
Proceedings of the 4th decennial conference on Critical computing: between sense and sensibility
A pragmatist aesthetics approach to the design of a technological artefact
Proceedings of the 4th decennial conference on Critical computing: between sense and sensibility
Understanding users' experience of interaction
EACE '05 Proceedings of the 2005 annual conference on European association of cognitive ergonomics
Can we measure quality in design and do we need to?
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Interaction, usability and aesthetics: what influences users' preferences?
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Introduction to this special section on beauty, goodness, and usability
Human-Computer Interaction
The interplay of beauty, goodness, and usability in interactive products
Human-Computer Interaction
Treating and teaching aesthetics as personality
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
ECCE '08 Proceedings of the 15th European conference on Cognitive ergonomics: the ergonomics of cool interaction
Interactivity attributes: a new way of thinking and describing interactivity
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
soft(n): toward a somaesthetics of touch
CHI '09 Extended Abstracts on Human Factors in Computing Systems
FEATURE: Time, temporality, and interaction
interactions - The Waste Manifesto
How to support designers in getting hold of the immaterial material of software
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Analysis of precedent designs: competitive analysis meets genre analysis
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
DESIGNi: a workbench for supporting interaction design
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Basic exploration of narration and performativity for sounding interactive commodities
HAID'10 Proceedings of the 5th international conference on Haptic and audio interaction design
Interactivity sketcher: crafting and experiencing interactivity qualities
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Designing poetic interaction in space
HCII'11 Proceedings of the 14th international conference on Human-computer interaction: towards mobile and intelligent interaction environments - Volume Part III
Unpacking social interaction that make us adore: on the aesthetics of mobile phones as fashion items
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
Moving across the boundaries: visual communication repositioned in support of interaction design
Create'10 Proceedings of the 2010 international conference on The Interaction Design
Teaching aesthetics in interaction design: attempt one
HCIEd'09 Proceedings of the 2009 international conference on HCI Educators: playing with our Education
Interaction-driven design: a new approach for interactive product development
Proceedings of the Designing Interactive Systems Conference
interactions
Digital form and materiality: propositions for a new approach to interaction design research
Proceedings of the 7th Nordic Conference on Human-Computer Interaction: Making Sense Through Design
Web Aesthetics and Usability: An Empirical Study of the Effects of White Space
International Journal of E-Business Research
Toying with time: considering temporal themes in interactive artifacts
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
An interaction vocabulary. describing the how of interaction.
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Materials, materiality, and media
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Exploring relationships between interaction attributes and experience
Proceedings of the 6th International Conference on Designing Pleasurable Products and Interfaces
Exploring the design space of shape-changing objects: imagined physics
Proceedings of the 6th International Conference on Designing Pleasurable Products and Interfaces
International Journal of Digital Literacy and Digital Competence
Intangibles wear materiality via material composition
Personal and Ubiquitous Computing
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Although there has been a drastic increase in the research of aesthetics of interaction, we still lack well-defined practical knowledge of how to design aesthetic interactions. In order to develop such knowledge, we adapt three important ways of thinking in designing interactions influenced by traditional design disciplines, namely, 1) understanding what it is that is designed---i.e. interaction, 2) knowing what is possible to be manipulated when designing interactions---i.e. attributes of interaction, and 3) mastering how to manipulate the attributes to shape the interactions. We explain our approach by arguing from the somaesthetic perspective. We propose the concept of interaction gestalt, as a way to achieve those three ways of thinking in design. We then propose a set of interaction gestalt attributes that can be used in designing aesthetic interactions. We end with a discussion of the implications and benefits of this approach in interaction design.