Low-Overhead 3D Items Drawing Engine for Communicating Situated Knowledge

  • Authors:
  • Loic Merckel;Toyoaki Nishida

  • Affiliations:
  • Dept. of Intelligence Science and Technology, Graduate School of Informatics, Kyoto University, Kyoto, Japan 606-8501 and Dept. of Scientific Systems R&D, HORIBA Ltd., Kyoto, Japan 601-8510;Dept. of Intelligence Science and Technology, Graduate School of Informatics, Kyoto University, Kyoto, Japan 606-8501

  • Venue:
  • AMT '09 Proceedings of the 5th International Conference on Active Media Technology
  • Year:
  • 2009

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Abstract

This paper presents a low-overhead 3D items drawing engine for a situated knowledge medium aiming at improving the knowledge communication between experts and end-users of scientific instruments. The knowledge representation is based on the concept of Spatial Knowledge Quantum that associates a 3D geometry structure with knowledge. Our engine attempts to provide an effective means for creating those 3D structures. It consists of a hand-held Augmented Reality (AR) system and allows to directly draw, in the context of a subject instruments, free 3D lines. A line is recorded as a set of sample points. From these points a volume can optionally be interpolated by performing a Delaunay tetrahedralization. During the drawing operations, a physically concrete version of the instrument is not required. The AR interface shows the real-world combined, not only with the created 3D items, but also with a virtual representation of the instrument. A virtualized instrument offers many advantages such as availability, mobility, scalability, spatial freedom (e.g., we can draw through it) and rendering options.