Stroke-Input Methods for Immersive Styling Environments

  • Authors:
  • Affiliations:
  • Venue:
  • SMI '04 Proceedings of the Shape Modeling International 2004
  • Year:
  • 2004

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Abstract

This paper introduces an immersive stylingenvironment, which aims at closing the gap between 2D drawingand 3D modeling in the design process. The main goal of thestyling system is to provide the user an easy to use interfacehiding the inherent mathematic nature of CAD. Creating rough3D sketches should literally be as intuitive as 2D sketching withpen and paper. To achieve this, the tools developed in our systembenefit from the stylistsý skills, acquired through training overtime. This paper focuses on the stroke-input methods of ourstyling system. We present different techniques for creating andmodifying 3D curves: stroke splitting, oversketching and taping.In addition we report on the viability of using input constraintsin immersive environments to overcome inherent weaknesses.