The effect of DOF separation in 3D manipulation tasks with multi-touch displays
Proceedings of the 17th ACM Symposium on Virtual Reality Software and Technology
2d touching of 3d stereoscopic objects
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A multi-touch system for 3D modelling and animation
SG'11 Proceedings of the 11th international conference on Smart graphics
Elasticsteer - navigating large 3d information spaces via touch or mouse
SG'11 Proceedings of the 11th international conference on Smart graphics
Integrated rotation and translation for 3d manipulation on multi-touch interactive surfaces
SG'11 Proceedings of the 11th international conference on Smart graphics
Evaluation of 3D object manipulation on multi-touch surfaces using unconstrained viewing angles
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part IV
Hands-on interactive tabletop LEGO application
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology
Multitouch and pen interaction for 3D configuration of virtual yachts at trade fairs
Proceedings of the 8th International Conference on Advances in Computer Entertainment Technology
HoloDesk: direct 3d interactions with a situated see-through display
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Understanding user gestures for manipulating 3D objects from touchscreen inputs
Proceedings of Graphics Interface 2012
The effect of perspective projection in multi-touch 3D interaction
Proceedings of Graphics Interface 2012
Spring: a solution for managing the third DOF with tactile interface
Proceedings of the 10th asia pacific conference on Computer human interaction
Direct manipulation and the third dimension: co-planar dragging on 3d displays
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
A virtual camera controlling method using multi-touch gestures for capturing free-viewpoint video
Proceedings of the 11th european conference on Interactive TV and video
3DTouch and HOMER-S: intuitive manipulation techniques for one-handed handheld augmented reality
Proceedings of the Virtual Reality International Conference: Laval Virtual
A set of interactions to rotate solids in 3D geometry context
CHI '13 Extended Abstracts on Human Factors in Computing Systems
Proceedings of the 1st symposium on Spatial user interaction
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Multi-touch displays represent a promising technology for the display and manipulation of 3D data. To fully exploit their capabilities, appropriate interaction techniques must be designed. In this paper, we explore the design of free 3D positioning techniques for multi-touch displays to exploit the additional degrees of freedom provided by this technology. Our contribution is two-fold: first we present an interaction technique to extend the standard four view-ports technique found in commercial CAD applications, and second we introduce a technique designed to allow free 3D positioning with a single view of the scene. The two techniques were evaluated in a preliminary experiment. The first results incline us to conclude that the two techniques are equivalent in term of performance showing that the Z-technique provides a real alternative to the statu quo viewport technique.