A prototype electronic encyclopedia
ACM Transactions on Information Systems (TOIS)
Toolglass and magic lenses: the see-through interface
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
The movable filter as a user interface tool
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Virtual reality on a WIM: interactive worlds in miniature
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 9th annual ACM symposium on User interface software and technology
The metaDESK: models and prototypes for tangible user interfaces
Proceedings of the 10th annual ACM symposium on User interface software and technology
Using transparent props for interaction with the virtual table
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Design and user evaluation of a joystick-operated full-screen magnifier
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Hand-Held Windows: Towards Effective 2D Interaction in Immersive Virtual Environments
VR '99 Proceedings of the IEEE Virtual Reality
Easy Calibration of a Head-Mounted Projective Display for Augmented Reality Systems
VR '03 Proceedings of the IEEE Virtual Reality 2003
VRAIS '97 Proceedings of the 1997 Virtual Reality Annual International Symposium (VRAIS '97)
A widget framework for augmented interaction in SCAPE
Proceedings of the 16th annual ACM symposium on User interface software and technology
Through the looking glass: the use of lenses as an interface tool for Augmented Reality interfaces
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Navigation with Place Representations and Visible Landmarks
VR '04 Proceedings of the IEEE Virtual Reality 2004
System and interface framework for SCAPE as a collaborative infrastructure
Presence: Teleoperators and Virtual Environments - Special issue: IEEE VR 2003
Sewing Worlds Together With SEAMs: A Mechanism to Construct Complex Virtual Environments
Presence: Teleoperators and Virtual Environments
The Simple Virtual Environment Library: An Extensible Framework for Building VE Applications
Presence: Teleoperators and Virtual Environments
Going beyond the display: a surface technology with an electronically switchable diffuser
Proceedings of the 21st annual ACM symposium on User interface software and technology
Usability of multi-scale interfaces for 3d workbench displays
Presence: Teleoperators and Virtual Environments
User evaluations on form factors of tangible magic lenses
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
A 3D Flexible and Tangible Magic Lens in Augmented Reality
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
PaperLens: advanced magic lens interaction above the tabletop
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
PaperView: augmenting physical surfaces with location-aware digital information
Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction
Mobile Augmented Reality: Indirect augmented reality
Computers and Graphics
Going beyond the surface: studying multi-layer interaction above the tabletop
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tangible interaction for 3D widget manipulation in virtual environments
EGVE'08 Proceedings of the 14th Eurographics conference on Virtual Environments
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The authors developed a Magic Lens framework for Scape, an augmented virtual environment (AVE). They generalize the functional characteristics of Magic Lenses in terms of 3D visualization in AVEs and present two tangible Magic Lens-enabled devices with complementary interface capabilities. The authors also demonstrate their Magic Lens devices through testbed applications relevant to urban planning and medical training.