Implementation of flying, scaling and grabbing in virtual worlds
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
The virtual tricorder: a uniform interface for virtual reality
Proceedings of the 8th annual ACM symposium on User interface and software technology
Virtual reality on a WIM: interactive worlds in miniature
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The go-go interaction technique: non-linear mapping for direct manipulation in VR
Proceedings of the 9th annual ACM symposium on User interface software and technology
Travel in Immersive Virtual Environments: An Evaluation of Viewpoint Motion Control Techniques
VRAIS '97 Proceedings of the 1997 Virtual Reality Annual International Symposium (VRAIS '97)
Virtual Environment Interaction Techniques
Virtual Environment Interaction Techniques
ISAAC: A Virtual Environment Tool for the Interactive Construction of Virtual Worlds
ISAAC: A Virtual Environment Tool for the Interactive Construction of Virtual Worlds
Moving objects in space: exploiting proprioception in virtual-environment interaction
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
A framework and testbed for studying manipulation techniques for immersive VR
VRST '97 Proceedings of the ACM symposium on Virtual reality software and technology
A concept for virtual reality tools for design reviews
Proceedings of the conference on Visualization '98
Voodoo dolls: seamless interaction at multiple scales in virtual environments
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Interacting with eye movements in virtual environments
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Non-isomorphic 3D rotational techniques
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
An intuitive VR user interface for design review
AVI '00 Proceedings of the working conference on Advanced visual interfaces
Developing an efficient technique of selection and manipulation in immersive V.E.
VRST '00 Proceedings of the ACM symposium on Virtual reality software and technology
VR user interface: closed world interaction
VRST '00 Proceedings of the ACM symposium on Virtual reality software and technology
Comparing voodoo dolls and HOMER: exploring the importance of feedback in virtual environments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
VRID: a design model and methodology for developing virtual reality interfaces
VRST '01 Proceedings of the ACM symposium on Virtual reality software and technology
Scope-based interaction: a technique for interaction in an image-based virtual environment
EGVE '02 Proceedings of the workshop on Virtual environments 2002
Tangible user interaction using augmented reality
AUIC '02 Proceedings of the Third Australasian conference on User interfaces - Volume 7
The Tinmith system: demonstrating new techniques for mobile augmented reality modelling
AUIC '02 Proceedings of the Third Australasian conference on User interfaces - Volume 7
Interaction modes for augmented reality visualization
APVis '01 Proceedings of the 2001 Asia-Pacific symposium on Information visualisation - Volume 9
Application and taxonomy of through-the-lens techniques
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
Implementing flexible rules of interaction for object manipulation in cluttered virtual environments
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
Cooperative object manipulation in immersive virtual environments: framework and techniques
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
ACM Transactions on Computer-Human Interaction (TOCHI)
Viewpoint adaptation during navigation based on stimuli from the virtual environment
Web3D '03 Proceedings of the eighth international conference on 3D Web technology
A survey of usability evaluation in virtual environments: classification and comparison of methods
Presence: Teleoperators and Virtual Environments - Virtual environments: Virtual environments and mobile robots: Control, simulation, and robot pilot training
Incorporating dynamic real objects into immersive virtual environments
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
Evaluating rules of interaction for object manipulation in cluttered virtual environments
Presence: Teleoperators and Virtual Environments
Unconstrained vs. Constrained 3D Scene Manipulation
EHCI '01 Proceedings of the 8th IFIP International Conference on Engineering for Human-Computer Interaction
Gaze- vs. hand-based pointing in virtual environments
CHI '03 Extended Abstracts on Human Factors in Computing Systems
3D scene manipulation with 2D devices and constraints
GRIN'01 No description on Graphics interface 2001
Visualization of Large Complex Datasets Using Virtual Reality
ITCC '00 Proceedings of the The International Conference on Information Technology: Coding and Computing (ITCC'00)
SCCG '03 Proceedings of the 19th spring conference on Computer graphics
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Presence: Teleoperators and Virtual Environments
Information-rich virtual environments: theory, tools, and research agenda
Proceedings of the ACM symposium on Virtual reality software and technology
Multisensory interaction metaphors with haptics and proprioception in virtual environments
Proceedings of the third Nordic conference on Human-computer interaction
Multi-finger gestural interaction with 3d volumetric displays
Proceedings of the 17th annual ACM symposium on User interface software and technology
A remote control interface for large displays
Proceedings of the 17th annual ACM symposium on User interface software and technology
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Interactive Tools for Virtual X-Ray Vision in Mobile Augmented Reality
ISMAR '04 Proceedings of the 3rd IEEE/ACM International Symposium on Mixed and Augmented Reality
Immersive Design of DNA Molecules with a Tangible Interface
VIS '04 Proceedings of the conference on Visualization '04
A study on the manipulation of 2D objects in a projector/camera-based augmented reality environment
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Efficient comparison of platform alternatives in interactive virtual reality applications
International Journal of Human-Computer Studies
Presence, memory and interaction in virtual environments
International Journal of Human-Computer Studies
The Grappl 3D interaction technique library
Proceedings of the ACM symposium on Virtual reality software and technology
Distant freehand pointing and clicking on very large, high resolution displays
Proceedings of the 18th annual ACM symposium on User interface software and technology
Proceedings of the ACM symposium on Virtual reality software and technology
Implementing touchme paradigm with a mobile phone
Proceedings of the 2005 joint conference on Smart objects and ambient intelligence: innovative context-aware services: usages and technologies
Interaction and visualisation across multiple displays in ubiquitous computing environments
AFRIGRAPH '06 Proceedings of the 4th international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
Automatic adjustments for efficient and precise positioning and release of virtual objects
Proceedings of the 2006 ACM international conference on Virtual reality continuum and its applications
FOLLOW-ME: a new 3D interaction technique based on virtual guides and granularity of interaction
Proceedings of the 2006 ACM international conference on Virtual reality continuum and its applications
IHM '06 Proceedings of the 18th International Conferenceof the Association Francophone d'Interaction Homme-Machine
Multimodal astronaut virtual training prototype
International Journal of Human-Computer Studies - Interaction with virtual environments
AUIC '06 Proceedings of the 7th Australasian User interface conference - Volume 50
Virtual object manipulation using a mobile phone
Proceedings of the 2005 international conference on Augmented tele-existence
Presence: Teleoperators and Virtual Environments - Special section: Legal, ethical, and policy issues associated with virtual environments and computer mediated reality
Evaluating effectiveness of interaction techniques across immersive virtual environmental systems
Presence: Teleoperators and Virtual Environments - Special issue: Immersive projection technology
Investigating interaction in CAVE virtual environments
ACM Transactions on Computer-Human Interaction (TOCHI)
Separating the effects of level of immersion and 3D interaction techniques
Proceedings of the ACM symposium on Virtual reality software and technology
Hand-held virtual reality: a feasibility study
Proceedings of the ACM symposium on Virtual reality software and technology
Virtual Environments: Anisomorphic ray-casting manipulation for interacting with 2D GUIs
Computers and Graphics
PRISM interaction for enhancing control in immersive virtual environments
ACM Transactions on Computer-Human Interaction (TOCHI)
Exploiting proprioception to improve haptic interaction in a virtual environment
Presence: Teleoperators and Virtual Environments - Special issue: 2004 workshop on VR design and evaluation
Testbed Evaluation of Virtual Environment Interaction Techniques
Presence: Teleoperators and Virtual Environments
An Introduction to 3-D User Interface Design
Presence: Teleoperators and Virtual Environments
The Virtual Venue: User-Computer Interaction in Information-Rich Virtual Environments
Presence: Teleoperators and Virtual Environments
The Educational Value of an Information-Rich Virtual Environment
Presence: Teleoperators and Virtual Environments
The Simple Virtual Environment Library: An Extensible Framework for Building VE Applications
Presence: Teleoperators and Virtual Environments
RubberEdge: reducing clutching by combining position and rate control with elastic feedback
Proceedings of the 20th annual ACM symposium on User interface software and technology
Accurate on-line avatar control with collision anticipation
Proceedings of the 2007 ACM symposium on Virtual reality software and technology
Towards a system for reusable 3D interaction techniques
Proceedings of the 2007 ACM symposium on Virtual reality software and technology
Collaborative interaction with volumetric displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
3D interaction with volumetric medical data: experiencing the Wiimote
Proceedings of the 1st international conference on Ambient media and systems
Semantic pointing for object picking in complex 3D environments
GI '08 Proceedings of graphics interface 2008
SG '07 Proceedings of the 8th international symposium on Smart Graphics
Improving 3D Selection in VEs through Expanding Targets and Forced Disocclusion
SG '08 Proceedings of the 9th international symposium on Smart Graphics
Usability of multi-scale interfaces for 3d workbench displays
Presence: Teleoperators and Virtual Environments
Advantages of velocity-based scaling for distant 3D manipulation
Proceedings of the 2008 ACM symposium on Virtual reality software and technology
ISVC '08 Proceedings of the 4th International Symposium on Advances in Visual Computing
Exaggerated head motions for game viewpoint control
Future Play '08 Proceedings of the 2008 Conference on Future Play: Research, Play, Share
On scaling strategies for the full-body postural control of virtual mannequins
Interacting with Computers
Mobile augmented reality interaction techniques for authoring situated media on-site
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
IEICE - Transactions on Information and Systems
An asymmetric 2D Pointer/3D Ray for 3D interaction within collaborative virtual environments
Proceedings of the 14th International Conference on 3D Web Technology
A natural pointing technique for semi-immersive virtual environments
Proceedings of the 5th Annual International Conference on Mobile and Ubiquitous Systems: Computing, Networking, and Services
A natural, tiered and executable UIDL for 3D user interfaces based on Concept-Oriented Design
ACM Transactions on Computer-Human Interaction (TOCHI)
Visual feedback techniques for virtual pointing on stereoscopic displays
Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology
Presence: Teleoperators and Virtual Environments
Interaction: interfaces, algorithms, and applications
ACM SIGGRAPH 2009 Courses
Full-body avatar control with environment awareness
IEEE Computer Graphics and Applications - Special issue on sketching tangible interfaces augmented reality on mobile phones
Designing a hybrid user interface: a case study on an oil and gas application
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry
Comparing low cost input devices for interacting with 3D virtual environments
HSI'09 Proceedings of the 2nd conference on Human System Interactions
Computational steering in the CAVE
Future Generation Computer Systems
Grasp registration and learning in virtual reality environments
CIMMACS'09 Proceedings of the 8th WSEAS International Conference on Computational intelligence, man-machine systems and cybernetics
Evaluating the need for display-specific and device-specific 3D interaction techniques
ICVR'07 Proceedings of the 2nd international conference on Virtual reality
Dwell-based pointing in applications of human computer interaction
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction
Some usability issues of augmented and mixed reality for e-health applications in the medical domain
USAB'07 Proceedings of the 3rd Human-computer interaction and usability engineering of the Austrian computer society conference on HCI and usability for medicine and health care
Presence: Teleoperators and Virtual Environments
An introduction to 3D spatial interaction with video game motion controllers
ACM SIGGRAPH 2010 Courses
A comparison of ray pointing techniques for very large displays
Proceedings of Graphics Interface 2010
Augmenting image plane AR 3D interactions for wearable computers
AUIC '09 Proceedings of the Tenth Australasian Conference on User Interfaces - Volume 93
Exploring the usability of immersive interactive storytelling
Proceedings of the 17th ACM Symposium on Virtual Reality Software and Technology
Dynamic decomposition and integration of degrees of freedom for 3-D positioning
Proceedings of the 17th ACM Symposium on Virtual Reality Software and Technology
The role of Depth and Gestalt cues in information-rich virtual environments
International Journal of Human-Computer Studies
Adjustment and control methods for precise rotation and positioning of virtual object by hand
Proceedings of the 9th ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications in Industry
Proceedings of the 9th ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications in Industry
Proceedings of the 9th ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications in Industry
Spatial awareness in full-body immersive interactions: where do we stand?
MIG'10 Proceedings of the Third international conference on Motion in games
Guidelines for choosing VR devices from interaction techniques
MIV'05 Proceedings of the 5th WSEAS international conference on Multimedia, internet & video technologies
Motionbeam: a metaphor for character interaction with handheld projectors
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
3D spatial interaction: applications for art, design, and science
ACM SIGGRAPH 2011 Courses
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part III
An integrated framework for universal motion control
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry
Semantic analytics visualization
ISI'06 Proceedings of the 4th IEEE international conference on Intelligence and Security Informatics
International Journal of Human-Computer Studies
Manipulation of field of view for hand-held virtual reality
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
An interactive 3D movement path manipulation method in an augmented reality environment
Interacting with Computers
Design issues when using commodity gaming devices for virtual object manipulation
Proceedings of the International Conference on the Foundations of Digital Games
Questioning naturalism in 3D user interfaces
Communications of the ACM
On the utility of semantic constraints
EGVE'01 Proceedings of the 7th Eurographics conference on Virtual Environments & 5th Immersive Projection Technology
Spring-based manipulation tools for virtual environments
EGVE'01 Proceedings of the 7th Eurographics conference on Virtual Environments & 5th Immersive Projection Technology
The influence of head tracking and stereo on user performance with non-isomorphic 3D rotation
EGVE'08 Proceedings of the 14th Eurographics conference on Virtual Environments
Dynamics in interaction on the responsive workbench
EG VE'00 Proceedings of the 6th Eurographics conference on Virtual Environments
Interacting with simulation data in an immersive environment
EG VE'00 Proceedings of the 6th Eurographics conference on Virtual Environments
Friction surfaces: scaled ray-casting manipulation for interacting with 2D GUIs
EGVE'06 Proceedings of the 12th Eurographics conference on Virtual Environments
Efficient selection of multiple objects on a large scale
Proceedings of the 18th ACM symposium on Virtual reality software and technology
Learning to walk in virtual reality
ACM Transactions on Applied Perception (TAP)
DrillSample: precise selection in dense handheld augmented reality environments
Proceedings of the Virtual Reality International Conference: Laval Virtual
3DTouch and HOMER-S: intuitive manipulation techniques for one-handed handheld augmented reality
Proceedings of the Virtual Reality International Conference: Laval Virtual
Proceedings of the 2013 ACM international joint conference on Pervasive and ubiquitous computing
Usability benchmarks for motion tracking systems
Proceedings of the 19th ACM Symposium on Virtual Reality Software and Technology
Dual-Finger 3D Interaction Techniques for mobile devices
Personal and Ubiquitous Computing
Multimedia Tools and Applications
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