Proceedings of the 1997 symposium on Interactive 3D graphics
Ten myths of multimodal interaction
Communications of the ACM
“Put-that-there”: Voice and gesture at the graphics interface
SIGGRAPH '80 Proceedings of the 7th annual conference on Computer graphics and interactive techniques
A component based architecture for distributed, pervasive gaming applications
Proceedings of the 2006 ACM SIGCHI international conference on Advances in computer entertainment technology
Integration of virtual reality and database systems for cultural heritage dissemination
International Journal of Computational Science and Engineering
"Move the couch where?": developing an augmented reality multimodal interface
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
ERCIM'06 Proceedings of the 9th conference on User interfaces for all
The smart dice cup: a radio controlled sentient interaction device
ICEC'06 Proceedings of the 5th international conference on Entertainment Computing
Multimodal authoring tool for populating a database of emotional reactive animations
MLMI'05 Proceedings of the Second international conference on Machine Learning for Multimodal Interaction
An evaluation of an augmented reality multimodal interface using speech and paddle gestures
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
Integration of virtual reality and database system techniques
DNIS'05 Proceedings of the 4th international conference on Databases in Networked Information Systems
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We want to present a multimodal user interface for interaction with the virtual environment back-projected on the large projection screen. We use the interaction metaphor of a "spell-casting" wizard (the user) using a "magic wand" to interact with the VR environment and to complete some tasks. Our contribution is an user interface, which tries to take advantage of the past experience of the user such as fairy-tales or fantasy movies.