User interfaces for pervasive games: experiences of a formative multi-method evaluation and its implications for system development

  • Authors:
  • Carsten Röcker;Carsten Magerkurth;Maral Haar

  • Affiliations:
  • Fraunhofer IPSI, AMBIENTE, Darmstadt, Germany;Fraunhofer IPSI, AMBIENTE, Darmstadt, Germany;Experience Park, Hamburg, Germany

  • Venue:
  • ERCIM'06 Proceedings of the 9th conference on User interfaces for all
  • Year:
  • 2006

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Abstract

This paper presents a formative multi-method evaluation on future gaming systems. Following a scenario-driven approach, quantitative and qualitative methods are employed to elicit feedback from different target user populations. Based on the results of the different evaluation parts, a set of design requirements for future home entertainment systems is derived. These requirements are then used to guide the development process of a ubiquitous computing gaming platform. To demonstrate the usefulness of the gaming platform, a sample application is discussed, which is described in the last section of this paper.