Exaggerated head motions for game viewpoint control

  • Authors:
  • Robert J. Teather;Wolfgang Stuerzlinger

  • Affiliations:
  • York University, Toronto, Ontario;York University, Toronto, Ontario

  • Venue:
  • Future Play '08 Proceedings of the 2008 Conference on Future Play: Research, Play, Share
  • Year:
  • 2008

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Abstract

In this paper, we present an evaluation of exaggerated headcoupled camera motions in a game-like 3D object movement. Three exaggeration levels were compared to determine if the exaggeration was more beneficial than a realistic 1:1 mapping. The results suggest that there is some user preference for this type of exaggeration; however, no significant differences by the experimental conditions were found, other than a learning effect.