Sensation-Preserving Haptic Rendering
IEEE Computer Graphics and Applications
Introduction to haptic rendering
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
Sensation preserving simplification for 6-DoF haptic display
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
A Six Degree-of-Freedom God-Object Method for Haptic Display of Rigid Bodies with Surface Properties
IEEE Transactions on Visualization and Computer Graphics
Interaction: interfaces, algorithms, and applications
ACM SIGGRAPH 2009 Courses
Interactive haptic rendering of high-resolution deformable objects
ICVR'07 Proceedings of the 2nd international conference on Virtual reality
Stable adaptive algorithm for Six Degrees-of-Freedom haptic rendering in a dynamic environment
The Visual Computer: International Journal of Computer Graphics
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In this paper we present a novel approach for simulating the rigid body dynamics of a haptically manipulated object using implicit integration. Our formulation requires the linearization of contact and manipulation forces, and it provides higher stability and responsiveness than previous methods. The linearization of contact forces, coupled with fast, perceptually based collision detection algorithms, enables us to perform highly stable and responsive6-degree-of-freedom haptic rendering of complex polygonal models.