Sensation preserving simplification for haptic rendering
ACM SIGGRAPH 2003 Papers
Haptic Display of Interaction between Textured Models
VIS '04 Proceedings of the conference on Visualization '04
Stable and Responsive Six-Degree-of-Freedom Haptic Manipulation Using Implicit Integration
WHC '05 Proceedings of the First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems
Accurate and efficient cpu/gpu-based 3-dof haptic rendering of complex static virtual environments
Presence: Teleoperators and Virtual Environments
Hi-index | 0.00 |
Researchers have recently investigated the problem of rendering the contact forces and torques between 3D virtual objects. This problem is known as 6-DOF haptic rendering, as the computed output includes both 3-DOF forces and 3-DOF torques. This article presents an overview of the authorsý work in this area. They suggest different approximation methods based on the principle of preserving the dominant perceptual factors in haptic exploration.