Sensation-Preserving Haptic Rendering

  • Authors:
  • Ming C. Lin;Miguel A. Otaduy

  • Affiliations:
  • University of North Carolina at Chapel Hill;Swiss Federal Institute of Technology (ETH) Zurich

  • Venue:
  • IEEE Computer Graphics and Applications
  • Year:
  • 2005

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Abstract

Researchers have recently investigated the problem of rendering the contact forces and torques between 3D virtual objects. This problem is known as 6-DOF haptic rendering, as the computed output includes both 3-DOF forces and 3-DOF torques. This article presents an overview of the authorsý work in this area. They suggest different approximation methods based on the principle of preserving the dominant perceptual factors in haptic exploration.