I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
The “Silk Cursor”: investigating transparency for 3D target acquisition
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
3D widgets for exploratory scientific visualization
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
A survey of design issues in spatial input
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
Image plane interaction techniques in 3D immersive environments
Proceedings of the 1997 symposium on Interactive 3D graphics
Voodoo dolls: seamless interaction at multiple scales in virtual environments
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Interacting with eye movements in virtual environments
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Immersive graph navigation using direct manipulation and gestures
VRST '00 Proceedings of the ACM symposium on Virtual reality software and technology
InTml: a description language for VR applications
Proceedings of the seventh international conference on 3D Web technology
Immersive VR for Scientific Visualization: A Progress Report
IEEE Computer Graphics and Applications
Interactive augmented reality techniques for construction at a distance of 3D geometry
EGVE '03 Proceedings of the workshop on Virtual environments 2003
Augmented Reality Working Planes: A Foundation for Action and Construction at a Distance
ISMAR '04 Proceedings of the 3rd IEEE/ACM International Symposium on Mixed and Augmented Reality
FOLLOW-ME: a new 3D interaction technique based on virtual guides and granularity of interaction
Proceedings of the 2006 ACM international conference on Virtual reality continuum and its applications
The design and evaluation of selection techniques for 3D volumetric displays
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Possession techniques for interaction in real-time strategy augmented reality games
Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
Exploiting proprioception to improve haptic interaction in a virtual environment
Presence: Teleoperators and Virtual Environments - Special issue: 2004 workshop on VR design and evaluation
An Introduction to 3-D User Interface Design
Presence: Teleoperators and Virtual Environments
An evaluation of virtual lenses for object selection in augmented reality
Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australia and Southeast Asia
Improving 3D Selection in VEs through Expanding Targets and Forced Disocclusion
SG '08 Proceedings of the 9th international symposium on Smart Graphics
Overcoming eye-hand visibility mismatch in 3D pointing selection
Proceedings of the 2008 ACM symposium on Virtual reality software and technology
Navidget for immersive virtual environments
Proceedings of the 2008 ACM symposium on Virtual reality software and technology
Multimodal selection techniques for dense and occluded 3D virtual environments
International Journal of Human-Computer Studies
Interactive context-driven visualization tools for augmented reality
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
An asymmetric 2D Pointer/3D Ray for 3D interaction within collaborative virtual environments
Proceedings of the 14th International Conference on 3D Web Technology
Visual feedback techniques for virtual pointing on stereoscopic displays
Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology
Efficient 3D pointing selection in cluttered virtual environments
IEEE Computer Graphics and Applications
Integrating support for usability evaluation into high level interaction descriptions with NiMMiT
DSVIS'06 Proceedings of the 13th international conference on Interactive systems: Design, specification, and verification
Augmenting image plane AR 3D interactions for wearable computers
AUIC '09 Proceedings of the Tenth Australasian Conference on User Interfaces - Volume 93
Guidelines for choosing VR devices from interaction techniques
MIV'05 Proceedings of the 5th WSEAS international conference on Multimedia, internet & video technologies
Handymap: a selection interface for cluttered VR environments using a tracked hand-held touch device
ISVC'11 Proceedings of the 7th international conference on Advances in visual computing - Volume Part II
An interactive 3D movement path manipulation method in an augmented reality environment
Interacting with Computers
HAID'06 Proceedings of the First international conference on Haptic and Audio Interaction Design
Questioning naturalism in 3D user interfaces
Communications of the ACM
IntenSelect: using dynamic object rating for assisting 3D object selection
EGVE'05 Proceedings of the 11th Eurographics conference on Virtual Environments
Elastic connections: separating and observation methods for complex virtual objects
Proceedings of the 18th ACM symposium on Virtual reality software and technology
DrillSample: precise selection in dense handheld augmented reality environments
Proceedings of the Virtual Reality International Conference: Laval Virtual
Mobile pointing task in the physical world: balancing focus and performance while disambiguating
Proceedings of the 15th international conference on Human-computer interaction with mobile devices and services
A tablet-based 3D interaction tool for virtual engineering environments
Proceedings of the 12th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry
Dual-Finger 3D Interaction Techniques for mobile devices
Personal and Ubiquitous Computing
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