The CAVE: audio visual experience automatic virtual environment
Communications of the ACM
Aperture based selection for immersive virtual environments
Proceedings of the 9th annual ACM symposium on User interface software and technology
Image plane interaction techniques in 3D immersive environments
Proceedings of the 1997 symposium on Interactive 3D graphics
3D User Interfaces: Theory and Practice
3D User Interfaces: Theory and Practice
A Streaming-Based Solution for Remote Visualization of 3D Graphics on Mobile Devices
IEEE Transactions on Visualization and Computer Graphics
BraTrack: a low-cost marker-based optical stereo tracking system
ACM SIGGRAPH 2008 posters
ARC-Pad: absolute+relative cursor positioning for large displays with a mobile touchscreen
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Touch projector: mobile interaction through video
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
TouchInteract: An Interaction Technique with Large Displays Using Touchscreen-Phone
UIC-ATC '10 Proceedings of the 2010 Symposia and Workshops on Ubiquitous, Autonomic and Trusted Computing
Unity 3D Game Development by Example Beginner's Guide
Unity 3D Game Development by Example Beginner's Guide
Mid-air pan-and-zoom on wall-sized displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
User-defined motion gestures for mobile interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Phone-based motion control in VR: analysis of degrees of freedom
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Rapid and accurate 3D selection by progressive refinement
3DUI '11 Proceedings of the 2011 IEEE Symposium on 3D User Interfaces
MM '11 Proceedings of the 19th ACM international conference on Multimedia
Sensor-fusion walking-in-place interaction technique using mobile devices
VR '12 Proceedings of the 2012 IEEE Virtual Reality
A VR Framework for Desktop Applications
SVR '12 Proceedings of the 2012 14th Symposium on Virtual and Augmented Reality
Finger-based multitouch interface for performing 3D CAD operations
International Journal of Human-Computer Studies
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Three-dimensional computer-aided design (3D CAD) modeling and reviewing is one of the most common engineering project tools. Interaction in these environments is characterized by the need for a high precision level to execute specific tasks. Generally this kind of task uses specific interaction devices with 4 or more degrees of freedom, such as 3D mice. Currently applications involving 3D interaction use interaction devices for object modeling or for the implementation of navigation, selection and manipulation techniques in a virtual environment. A related problem is the need to control naturally non-immersive tasks, such as symbolic input (e.g., text, photos). In addition, the steep learning curve to handle such non-conventional devices is a recurring problem. The addition of sensors and the popularization of smart-phones and tablets, allowed the use of such devices in virtual engineering environments. These devices, differs to other devices by the possibility of including additional information and performing naturally non-immersive tasks. This work presents a 3D interaction tablet-based tool, which allows the aggregation of all major 3D interaction topics, such as navigation, selection, manipulation, system control and symbolic input. To validate the proposed tool, the SimUEP-Ambsim application was chosen, an oil and gas simulator that has the complexity needed and which allows the use of all techniques implemented. Then, the tool was tested in another application, a photo-voltaic solar plant simulator, in order to evaluate the generality of this work concept.