Pick-and-drop: a direct manipulation technique for multiple computer environments
Proceedings of the 10th annual ACM symposium on User interface software and technology
Accuracy measures for evaluating computer pointing devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A comparison of techniques for multi-display reaching
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
TractorBeam: seamless integration of local and remote pointing for tabletop displays
GI '05 Proceedings of Graphics Interface 2005
Direct pointer: direct manipulation for large-display interaction using handheld cameras
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Superflick: a natural and efficient technique for long-distance object placement on digital tables
GI '06 Proceedings of Graphics Interface 2006
HybridPointing: fluid switching between absolute and relative pointing with a direct input device
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
PRISM interaction for enhancing control in immersive virtual environments
ACM Transactions on Computer-Human Interaction (TOCHI)
RubberEdge: reducing clutching by combining position and rate control with elastic feedback
Proceedings of the 20th annual ACM symposium on User interface software and technology
Ninja cursors: using multiple cursors to assist target acquisition on large screens
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Pointage bi-manuel avec le CubTile dans un espace 2D de type focus+contexte
Conference Internationale Francophone sur I'Interaction Homme-Machine
Proceedings of the 2nd Augmented Human International Conference
Mid-air pan-and-zoom on wall-sized displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The cost of display switching: a comparison of mobile, large display and hybrid UI configurations
Proceedings of the International Working Conference on Advanced Visual Interfaces
Image based smartphone interaction with large high resolution displays
ACM SIGGRAPH 2012 Posters
An exploration of interaction styles in mobile devices for navigating 3d environments
Proceedings of the 10th asia pacific conference on Computer human interaction
Proceedings of the 10th asia pacific conference on Computer human interaction
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
An evaluation of game controllers and tablets as controllers for interactive tv applications
Proceedings of the 14th ACM international conference on Multimodal interaction
Plug&touch: a mobile interaction solution for large display via vision-based hand gesture detection
Proceedings of the 20th ACM international conference on Multimedia
Investigating mid-air pointing interaction for projector phones
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
Screenfinity: extending the perception area of content on very large public displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
High-precision pointing on large wall displays using small handheld devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A tablet-based 3D interaction tool for virtual engineering environments
Proceedings of the 12th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry
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We introduce ARC-Pad (Absolute+Relative Cursor pad), a novel technique for interacting with large displays using a mobile phone's touchscreen. In ARC-Pad we combine ab-solute and relative cursor positioning. Tapping with ARC-Pad causes the cursor to jump to the corresponding location on the screen, providing rapid movement across large distances. For fine position control, users can also clutch using relative mode. Unlike prior hybrid cursor positioning techniques, ARC-Pad does not require an explicit switch between relative and absolute modes. We compared ARC-Pad with the relative positioning commonly found on touchpads. Users were given a target acquisition task on a large display, and results showed that they were faster with ARC-Pad, without sacrificing accuracy. Users welcomed the benefits associated with ARC-Pad.