Critical zones in desert fog: aids to multiscale navigation
Proceedings of the 11th annual ACM symposium on User interface software and technology
Improving focus targeting in interactive fisheye views
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Evaluating two-handed input techniques: rectangle editing and navigation
CHI '99 Extended Abstracts on Human Factors in Computing Systems
An evaluation of techniques for controlling focus+context screens
GI '04 Proceedings of the 2004 Graphics Interface Conference
Interacting with large displays from a distance with vision-tracked multi-finger gestural input
Proceedings of the 18th annual ACM symposium on User interface software and technology
Low-cost multi-touch sensing through frustrated total internal reflection
Proceedings of the 18th annual ACM symposium on User interface software and technology
HybridPointing: fluid switching between absolute and relative pointing with a direct input device
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Sigma lenses: focus-context transitions combining space, time and translucence
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Sphere: multi-touch interactions on a spherical display
Proceedings of the 21st annual ACM symposium on User interface software and technology
CubTile: a multi-touch cubic interface
Proceedings of the 2008 ACM symposium on Virtual reality software and technology
A review of overview+detail, zooming, and focus+context interfaces
ACM Computing Surveys (CSUR)
Multi-touch focus+context sketch-based interaction
Proceedings of the 6th Eurographics Symposium on Sketch-Based Interfaces and Modeling
Generalizing multi-touch direct manipulation
SIGGRAPH 2009: Talks
A screen-space formulation for 2D and 3D direct manipulation
Proceedings of the 22nd annual ACM symposium on User interface software and technology
ARC-Pad: absolute+relative cursor positioning for large displays with a mobile touchscreen
Proceedings of the 22nd annual ACM symposium on User interface software and technology
3D positioning techniques for multi-touch displays
Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology
Myglobe: a navigation service based on cognitive maps
Proceedings of the fourth international conference on Tangible, embedded, and embodied interaction
High-precision magnification lenses
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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The CubTile is a cubic-shaped device with 5 tactile multi-touch faces. It was initially designed for 3D interaction. In this article we explore its use for navigation and pointing in a 2D space. In this way, we propose a bi-manual interaction technique, based on the manipulation of two faces of the CubTile, in a focus+context interface: The non-dominant hand pans the focus with one face of the CubTile while the dominant hand points in the focus area using another face of the CubTile. The results of a first user experiment indicate that an asymmetric tuning, with a low amplification for the non-dominant hand gestures and a high amplification for the dominant hand gestures, provides better performance in a pointing task. These results are a first step towards optimal tuning of the tactile faces for asymmetric bimanual interaction.