CHI '86 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The perspective wall: detail and context smoothly integrated
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The CAVE: audio visual experience automatic virtual environment
Communications of the ACM
Stretching the rubber sheet: a metaphor for viewing large layouts on small screens
UIST '93 Proceedings of the 6th annual ACM symposium on User interface software and technology
Communications of the ACM
Aperture based selection for immersive virtual environments
Proceedings of the 9th annual ACM symposium on User interface software and technology
Readings in information visualization: using vision to think
Readings in information visualization: using vision to think
OpenGL Reference Manual: The Official Reference Document to OpenGL, Version 1.2
OpenGL Reference Manual: The Official Reference Document to OpenGL, Version 1.2
The Java 3d API Specification with Cdrom
The Java 3d API Specification with Cdrom
The Java Language Specification
The Java Language Specification
Eye Mark Pointer in Immersive Projection Display
VR '00 Proceedings of the IEEE Virtual Reality 2000 Conference
Case study: Narcissus: visualising information
INFOVIS '95 Proceedings of the 1995 IEEE Symposium on Information Visualization
An interactive toolkit library for 3D applications: it3d
EGVE '02 Proceedings of the workshop on Virtual environments 2002
A molecular modeling system based on dynamic gestures
ICCSA'05 Proceedings of the 2005 international conference on Computational Science and its Applications - Volume Part I
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An immersive graph visualization and navigation system is proposed. Its visualization is based on a multiple-focus layout technique using heat models. Virtual temperatures influence the graph layout. The navigation uses a combination of the layout technique and hand gestures. The system allows one to have multiple-focus nodes and to move a focus by direct manipulation and hand gestures dynamically. Direct manipulation by hand can arrange nodes and choose focus nodes. Hand gestures can control a focus area using a spotlight-like heat radiation, A forefinger points the direction of the spotlight and an angle between the forefinger and the thumb controls a spread angle of the spotlight. This technique enables one to navigate a graph in an immersive virtual space.