3DM: a three dimensional modeler using a head-mounted display
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
Implementation of flying, scaling and grabbing in virtual worlds
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
Windows on the world: 2D windows for 3D augmented reality
UIST '93 Proceedings of the 6th annual ACM symposium on User interface software and technology
A survey of design issues in spatial input
UIST '94 Proceedings of the 7th annual ACM symposium on User interface software and technology
Virtual reality on a WIM: interactive worlds in miniature
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The go-go interaction technique: non-linear mapping for direct manipulation in VR
Proceedings of the 9th annual ACM symposium on User interface software and technology
Aperture based selection for immersive virtual environments
Proceedings of the 9th annual ACM symposium on User interface software and technology
Image plane interaction techniques in 3D immersive environments
Proceedings of the 1997 symposium on Interactive 3D graphics
Moving objects in space: exploiting proprioception in virtual-environment interaction
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Exploiting proprioception in virtual-environment interaction
Exploiting proprioception in virtual-environment interaction
Communications of the ACM
Using the Bat: A Six-Dimensional Mouse for Object Placement
IEEE Computer Graphics and Applications
3-Draw: A Tool for Designing 3D Shapes
IEEE Computer Graphics and Applications
Interactive augmented reality techniques for construction at a distance of 3D geometry
EGVE '03 Proceedings of the workshop on Virtual environments 2003
ISWC '97 Proceedings of the 1st IEEE International Symposium on Wearable Computers
ISWC '00 Proceedings of the 4th IEEE International Symposium on Wearable Computers
Authoring of Physical Models Using Mobile Computers
ISWC '01 Proceedings of the 5th IEEE International Symposium on Wearable Computers
ISWC '01 Proceedings of the 5th IEEE International Symposium on Wearable Computers
A Wearable Spatial Conferencing Space
ISWC '98 Proceedings of the 2nd IEEE International Symposium on Wearable Computers
Integrating Virtual and Augmented Realities in an Outdoor Application
IWAR '99 Proceedings of the 2nd IEEE and ACM International Workshop on Augmented Reality
Mobile Collaborative Augmented Reality
ISAR '01 Proceedings of the IEEE and ACM International Symposium on Augmented Reality (ISAR'01)
Virtual Environment Interaction Techniques
Virtual Environment Interaction Techniques
Supporting interaction in augmented reality in the presence of uncertain spatial knowledge
Proceedings of the 18th annual ACM symposium on User interface software and technology
3D Modeling with the Tinmith Mobile Outdoor Augmented Reality System
IEEE Computer Graphics and Applications
Possession techniques for interaction in real-time strategy augmented reality games
Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
An augmented reality human-computer interface for object localization in a cognitive vision system
Image and Vision Computing
Digital foam interaction techniques for 3D modeling
Proceedings of the 2008 ACM symposium on Virtual reality software and technology
Using aerial photographs for improved mobile AR annotation
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
Urban Sketcher: Mixed Reality on Site for Urban Planning and Architecture
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
Automatic Reconstruction of Wide-Area Fiducial Marker Models
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
Prototyping digital clay as an active material
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Immersive authoring of Tangible Augmented Reality content: A user study
Journal of Visual Languages and Computing
Augmenting image plane AR 3D interactions for wearable computers
AUIC '09 Proceedings of the Tenth Australasian Conference on User Interfaces - Volume 93
Mobile Augmented Reality: A topometric system for wide area augmented reality
Computers and Graphics
Hi-index | 0.00 |
This paper introduces the concept of augmented reality working planes to action and construction at a distance for mobile outdoor augmented reality systems. We have based our new AR working planes technique on CAD working planes, but by using coordinate systems relative to the body they can be specified and used much more intuitively than on a desktop system. We demonstrate in this paper how AR working planes can be used for the display of information, the manipulation of existing 3D objects, and the creation of new geometry. AR working planes are particularly well suited to supporting 3D modelling in mobile outdoor AR systems. This modelling task is a particularly difficult problem, because the environment is typically at a scale much larger than the user, and direct manipulation techniques can not be used.