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Dialogue structures for virtual worlds
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CHI '94 Conference Companion on Human Factors in Computing Systems
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IEEE MultiMedia
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Natural Language Engineering
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Human Machine Interaction
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Using visual-textual mutual information and entropy for inter-modal document indexing
ECIR'07 Proceedings of the 29th European conference on IR research
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Evaluating multimodal systems: a comparison of established questionnaires and interaction parameters
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HCII'11 Proceedings of the 14th international conference on Human-computer interaction: interaction techniques and environments - Volume Part II
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TSD'06 Proceedings of the 9th international conference on Text, Speech and Dialogue
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PIT'06 Proceedings of the 2006 international tutorial and research conference on Perception and Interactive Technologies
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ACM Transactions on Computer-Human Interaction (TOCHI) - Special Issue of “The Turn to The Wild”
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Multimodal interaction enables the user to employ different modalities such as voice, gesture and typing for communicating with a computer. This paper presents an analysis of the integration of multiple communication modalities within an interactive system. To do so, a software engineering perspective is adopted. First, the notion of “multimodal system” is clarified. We aim at proving that two main features of a multimodal system are the concurrency of processing and the fusion of input/output data. On the basis of these two features, we then propose a design space and a method for classifying multimodal systems. In the last section, we present a software architecture model of multimodal systems which supports these two salient properties: concurrency of processing and data fusion. Two multimodal systems developed in our team, VoicePaint and NoteBook, are used to illustrate the discussion.